HI All,
I am having a hard time determining the best way to map my elements in the software so that when I hook them up they will work correctly. I am planning on most elements be less than 150 pixels and assigning them to a port on the F16-V2 controller. I will have 3 of these controllers. Logically I have them mapped to ports on the controller based on location and number of pixels that I want to drive per port on the controller. I have the expansion board so I have 32 ports available that can each output 2 universes of lights as I understand it. In Xlights what is the easiest way to map this out. Set-up the generic network with all possible universes and then adjust the gaps in starting channels? Or is there a better way to do this.
From memory you are also planning to use FPP on a Pi for sequence playback.....
In that case I would just configure all elements in XL using continuous channels without any real concern about final output with a couple of small caveats.
If you have more than 64k channels to assign then you will have to consider which channels each of the F16v2's will be processing.
All elements that need to go out on a single port should be part of a continuous group of channels.
In XL last year whilst taking those two things into account I didn't care till I set the output configuration on the FPP and then the channel to port assignments on the three F16v2's I ran last year.
The only wrinkle I had to take into account was a couple J1Sys P12R's that I needed to ensure got specific universe and channels.