Author Topic: Pinwheel Black Pixels on Perimeter  (Read 2124 times)

Offline Gary

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Pinwheel Black Pixels on Perimeter
« on: August 20, 2016, 01:30:59 AM »
When I run the Pinwheel Effect on my house--especially when set to be thick--it looks totally awesome... except for the changing pattern of black pixels towards the outer edges of my house. Is there a way to avoid this?
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Offline babybear

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Re: Pinwheel Black Pixels on Perimeter
« Reply #1 on: August 20, 2016, 10:18:42 AM »
I'm sure a few weeks ago this was talked about.  The pin wheel effect is only so big and your house model exceeds its limits of the pinwheel. I thought they were going to fix this.
JimmyG
Rochester, New York

Offline Gilrock

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Re: Pinwheel Black Pixels on Perimeter
« Reply #2 on: August 21, 2016, 03:56:37 PM »
Use the Fan effect.

Offline Gary

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Re: Pinwheel Black Pixels on Perimeter
« Reply #3 on: August 22, 2016, 01:37:59 AM »
I don't have much luck with it. Most of the time it's blank, and other times only the right half of my house gets this blurry effect which accelerates and then disappears in my preview window. I fiddled around with all the position sliders with no consistent results.

In fact, a lot of the effects leave my scratching my head. The music effect sounds interesting, but I get no results from it. I don't expect all the effects to give me the results I'm looking for right away, but I would hope that sliding the controls and changing parameters would give me a hint as to the potential for what they can do.

I guess the best way to learn is by experimenting...
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Offline Phrog30

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Re: Pinwheel Black Pixels on Perimeter
« Reply #4 on: August 22, 2016, 05:23:35 AM »
I recommend creating a basic model, like a 180 degree rgb tree. Make sure no other channels are assigned to this model (conflict). Then, start playing around with all of the effects. I can tell you that if the effects aren't working, it's something you are doing wrong, either by setup in the effect or model.

James

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Offline kevinp

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Re: Pinwheel Black Pixels on Perimeter
« Reply #5 on: August 22, 2016, 07:15:01 AM »
I don't have much luck with it. Most of the time it's blank, and other times only the right half of my house gets this blurry effect which accelerates and then disappears in my preview window. I fiddled around with all the position sliders with no consistent results.

In fact, a lot of the effects leave my scratching my head. The music effect sounds interesting, but I get no results from it. I don't expect all the effects to give me the results I'm looking for right away, but I would hope that sliding the controls and changing parameters would give me a hint as to the potential for what they can do.

I guess the best way to learn is by experimenting...

If you haven't yet, I suggest downloading the user manual.  There's a section devoted solely to the effects themselves (over 50 pages).  There will be a new updated manual released anytime now (up to v45).  I emailed Sean a link last night (Sunday) to the final PDF for him to post the file.
Kevin Pankratz
Blaine MN

Offline Gilrock

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Re: Pinwheel Black Pixels on Perimeter
« Reply #6 on: August 22, 2016, 07:47:42 AM »
Gary are you dropping the effects on a super huge model?  The default settings are geared towards smaller models.  So for the Fan with default settings all you need to do is increase the Radius2 slider and you should see the default Fan.  You probably should create a small 25x25 matrix to play with the effects.  Once you know what they do then it will make it easier to make them work on a super huge whole house group model.

Offline Gary

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Re: Pinwheel Black Pixels on Perimeter
« Reply #7 on: August 22, 2016, 01:59:43 PM »
If you haven't yet, I suggest downloading the user manual.  There's a section devoted solely to the effects themselves (over 50 pages).  There will be a new updated manual released anytime now (up to v45).  I emailed Sean a link last night (Sunday) to the final PDF for him to post the file.

I downloaded the manual, and went to refer to it to get some more info on the effects and noticed that it was for a pretty old version and was missing may effect types. I will keep my eyes peeled for the new one!
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Offline Gary

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Re: Pinwheel Black Pixels on Perimeter
« Reply #8 on: August 22, 2016, 02:08:35 PM »
Gary are you dropping the effects on a super huge model?  The default settings are geared towards smaller models.  So for the Fan with default settings all you need to do is increase the Radius2 slider and you should see the default Fan.  You probably should create a small 25x25 matrix to play with the effects.  Once you know what they do then it will make it easier to make them work on a super huge whole house group model.

I understand what you mean, but it's weird how most models display at least something on my whole house model--although it may not the right tool for the job (i.e. My while house isn't completely plastered with a grid of pixels--just rooflines and window/door outlines), but some do mostly nothing.

I've slated the issue to bugs, because something that sometimes happens with models is that I set up a model, start changing their settings/sliders to change how they look, and after 30 seconds of experimenting, on-screen representation of the model starts jumping around to acting as though the settings/sliders are back to where I started fiddling with them.

All in all though, even with some bugs and the learning curve, this is an awesome piece of software for the low, low, price of free!
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Offline Gilrock

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Re: Pinwheel Black Pixels on Perimeter
« Reply #9 on: August 22, 2016, 03:05:59 PM »
I've seen nothing mentioned that's a bug.  You've got to understand that if you drop some of the effects that take a lot of processing time on a model group that's 400x400 pixels then it takes time for it to render every little movement of the sliders.  So sometimes the playback that auto-loops will cross the barrier where it's rendering so it jumps from the new to the old and back to the new when it loops around.  We aren't going to change anything about that.  You get to see things as they render so we don't make you wait and we allow you to continue editing while we are still rendering your last edit.  If you work with smaller models you wouldn't even notice.  This is especially obvious when using effects like Pinwheel, Fan, Shockwave, and Galaxy that all how to iterate with a tiny angle parameter to avoid those black dots out near the edges.  If you drop a Bars effect on a big model it won't show the stuff your talking about cause it's super fast.