Author Topic: Grouping cubes produces unexpected results  (Read 1051 times)

Offline PaulB

  • Newbie
  • *
  • Posts: 29
    • View Profile
Grouping cubes produces unexpected results
« on: May 19, 2021, 08:36:50 PM »
I have a bunch of peace stakes, so many that I need 4 controllers, so I made 4 groups of cubes.   Single cubes work as expected.

When grouped:

* No Overlaid Z, Stacked Z, or Anything-Z render styles available
* Some Effects seem to all render in a per-model mode. 

Example: VU Meter / Timing Event Alternate Timed Sweep 2 / Horizontal Stack render style

On individual cubes, I am using "Stacked Y Horizontally" render style to get an up/down sweep.

With grouping of the cubes, the model preview shows the lights going up/down, but the house preview shows them going front/back.

Is there a way that I can use this effect to make a group of cubes sweep up/down to a timing track?