Difference between revisions of "Effects"
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+ | |Lightning || [[File:Effects_Lightening.png]] || The Lightning effect generates a vertical lightning bolt type of effect. | ||
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|Marquee || [[File:Effects_Marquee.png]] || TThe Marquee effect displays scrolling lines or bands of pixels around the edge of an model or from one end of a line to the other. | |Marquee || [[File:Effects_Marquee.png]] || TThe Marquee effect displays scrolling lines or bands of pixels around the edge of an model or from one end of a line to the other. | ||
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Revision as of 03:41, 26 October 2015
Contents
Built in Effects
The following effects are ‘ready made’ effects that can be used to generate an effect straight away. For details of the attributes that can be used and the options available for each effect and for further information , please refer to the section in the manual describing the Effects.
Adding an Effect
Click on the effect from the effects toolbar and drag the effect to the grid and release it between two timing marks on the row of the model you wish the effect to play on. You can then select and drag each end to stretch the duration of the effect or reduce the duration of the effect. The effect that you are working with is reflected in the (associated and open) windows to the left of the grid.
Selecting Colors
For most effects, you can change the initial colors selected for the effect by selecting a different color or colors from the Color Window.
Double Clicking on the any of the color icons opens up a Palette window, where the standard colors can then be replaced with a new standard color or a custom color can be selected.
Once you tailor an effect, then use the effect again, the effect will have all the same settings as the previous effect did. However, if you were to highlight any other effect with different colors selected then the colors will change to the colors of the effect that you have selected.
Changing an Effect
1. From the Color window, you can change the Colors that apply to the effect, as well as the Sparkles, Brightness and Contrast values.
2. From the Effect Settings window, you can change various options/attributes that are applied to the effect.
3. An effect or group of effects can be moved, by highlighting the effect, or range and moving it along the same model row/rows on the grid forwards or backwards. Hold the Shift key to move multiple effects.
4.In order to copy and paste an effect, select the individual effect, right click and then select Copy. Move the cursor to where you want the effect to be copied to, right click and select Paste. You can also press Ctrl+C and Ctrl+V to copy and paste the effect. In order to copy and paste a range of effects, use the cursor to highlight and select a range of cells. Then copy, followed by paste.
5. You can delete an effect, by selecting the effect in the grid and pressing delete on your keyboard.
Undo Effect Actions
Many, but not all effect actions can be ‘Undone’ by Right Clicking on the Grid and selecting the Undo action i.e. Undo effect move or Undo delete.. etc
At this point, Ctrl+Z to Undo is not supported.
The Undo actions can be daisy changed i.e. they can be repeated one after another.
Creating Random Effects
Select and highlight an area on the grid. Right click and select the option to Create Random effects. Effects will be randomly selected (along with different colors and options) and effects created in the area highlighted, each between consecutive timing marks. If there are no timing marks active, then a default time value will be used for each effect.
Click on Play to play the effects. You can also use the shortcut key ‘R’ to achieve the same result by highlighting one or more cells and pressing R.
Effect Presets
Presets are a way to save an effect and easily recall it later to speed up sequencing.
To save an effect (which can span layers and models) as a preset, highlight the effects that you want to save, right click and select Effect Presets. You can first create a group that describes the type of effect that you are going to save (Spirals, Bars, etc). Click on Add group and give the group a name (‘Spirals’). Then select the group and click New Preset and give the Preset name (‘Red and White Spirals’) and press OK. To retrieve a preset that has been saved, go to a location on the grid where you wish the preset to be placed, right click on the sequencing grid, select Effects Preset, scroll to and locate the preset you want and double click on it to have it copied to your location, or select Apply Effect.
If you change something within an effect that you have selected, you can update it by clicking Update Effects. You can move an effect preset from one group to another group, delete or rename a preset. You can also import an effect (from someone else), by clicking on Import, selecting an xlights_rgbeffects.xml file and importing the effect from there.
Single Channel Colors
Single Channel colors react only to the color that they are defined as. If you define them as single color blue then it will only react to the blue channel. You can set any color and it will route the blue portion of that color to that model. If you send White (R=255, G=255 B=255), to a single color blue model then it will turn fully blue. If you send blue it will turn fully blue. If you send red or green it won't turn on at all. If you send pink which is R=255, G=0, B=128 you will get a half brightness blue. You can therefore include those single color models inside a group and they will react to the colors dropped on the group. Any of the "blue" components of the RGB values assigned to that model will cause it to fire at the associated brightness of the component. The strings will light up with the intensity of the color for each channel. So if you send Purple R=128, G=0, B=128) , that will light up all the Red and Blue strings but only about 50% intensity. If you just want a string to turn on full brightness without worrying about it then use White.