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Messages - Stuart

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HI found out what the problem was, it was not in setup it was on layout. what was happening for some reason was that my ip address was going into the universe box. when I opened the universe box I found the two ip addresses for my controllers and a blank space. when I clicked on the blank space for each of my models everything worked. I have since updated again and I no longer have that problem. Thank you all for your help, it was much appreciated.  :)

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Do You Need Help? Post it here / Re: Faliure
« on: October 19, 2016, 04:12:25 AM »
thank you very much we did look for the check in tools but we did not have one have updated my version today again and have now got it sorry if I seemed upset but this is only my second year doing computer lighting and I am not reel flash on computers yet. Not many people in western aus using computer lights. thanks again will try and sort it out tonight.

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Do You Need Help? Post it here / Re: Faliure
« on: October 18, 2016, 04:17:07 AM »
this is the network file I last did, I tried changing some of the settings from multcast to unicast I am using ip addresses.

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Do You Need Help? Post it here / Re: Faliure
« on: October 17, 2016, 04:06:07 AM »
is this the file you need Gilrock? I don't understand which files you want. if not where would it be and what would it be called?

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Do You Need Help? Post it here / Faliure
« on: October 16, 2016, 02:34:57 AM »
I have tried reseting the setup page, put it all on multicast. I did everything all the tutorials have said in layout and everything else. I managed to fix the overlap problem, clicked on test lights, 2 spinners , and on one only 3/4 of the lights worked and nothing shows on the other. I tried setting for unicast and everything overlaps I am completely dismayed and will probably go back to LOR where I had no problems. I will probably have no lights for the year. thanks everyone. good luck.

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Do You Need Help? Post it here / Re: Overlap in colours in sequencer
« on: October 14, 2016, 12:16:05 AM »
Im not saying it changed the count just it showed that there was 47 channels when I put in 48 ect. I have now changed my setup and redone my layout which seems to have fixed all but my stars I have a channel count on
number 1star has 54 nodes=162 channels starts channel 1 to 162 un1
            2 star has 55 nodes= 165 channels starts on 163 un 1
           3 star has 52 nodes =156 channels starts on 331 un 2
and last 1 straight line of 5 nodes=15 channels starts on 469
gave extra channels to try to stop over lap did not work have now deleted stars. I have clicked on create a star but only goes to 50 nodes still watching youtube to see how to increase nodes.Will try again.

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Do You Need Help? Post it here / Re: Overlap in colours in sequencer
« on: October 12, 2016, 01:48:46 AM »
Im not saying it caused it, im saying that it revealed the fact that the channel count is out by 1, even though I put the channel count down correctly in models. it doesn't matter anyway because I have deleted the whole lot and have redone the setup and layout and it still comes up with an error, this time its saying that it will not map to controller on half of the models which all go to one controller. the opposite controller works fine. i have tried all day and finally fixed the overlap problem by setting the channel count higher in setup and allocating one universe to one output but it still will map. i cannot supply any video type as i do not know how.

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Do You Need Help? Post it here / Re: Overlap in colours in sequencer
« on: October 11, 2016, 04:13:52 AM »
i know unassigning the candy canes has nothing to do with the channel counts, but when I was in the layout tab I clicked on preview and changed it from all previews to unassigned and it gave me a channel count which was 47 for the candy canes and 23 for the candles, where it should be 48 and 24. which is what I put in in the setup tab. I cannot understand what is happening with my channels but could this be causing the overlap?
I will try setup again but each time I do I seem to end up with a different problem. I have followed tutorials and still ended up having problems, like having no output to my lights. I hope this explains a little bit more as I do not work on computers much. this is my first year with xlights. I have been working on the program for 8 months I have updated regularly and do not know if this is also a problem. I appreciate all help given. thank you.

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Do You Need Help? Post it here / Overlap in colours in sequencer
« on: October 10, 2016, 05:21:33 AM »
HI everyone, I have solved the problem of the output to the lights but I am still getting an overlap in the models, however when I have ticked the overlap box and click on the models nothing shows up red but when I open my mega tree I have  half of the other models colours showing up. I am also finding when going to previews  I clicked unassign on some of the models, does this interfere with the other models?
The problem of no output went after I deleted all setup and started over and i have noticed when I unassigned candy cane and candles the channel count said 47 and 23 but I have 48 and 24 channels, is this right or wrong?

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Do You Need Help? Post it here / Set up and Output issues
« on: October 03, 2016, 04:38:29 AM »
I have 2 pixlite 16 and 1 30 channel controller, using 33 universes
the setup is not calculating the channel count properly. after 288 channels it seems to start at the wrong start channel in mapping.
the second issue I am having is that the output to the lightsis not working well. one of my spinners was working correctly, however none of my other lights seemed to, they either not working at all or playing the wrong object. (eg. candy cane was acting as if it was a spinner.) I have tried redoing the set up on several occasions. I had not noticed the channel count. but i have since redone the channel count by adding 1 channel to the 3rd model onwards. so far I have had no success with the lights. I am adding my setup sheet in hopes that someone can help. this is my first time using xlights. thank you for any help. I hope to have them running by Christmas.

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