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Messages - kk6ou

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Falcon Hardware / Re: F16V3 main board only limiting pixels to 682
« on: March 31, 2020, 07:32:00 PM »
As usual I kept fiddling.  I finally did another factory reset on it and it fixed the problem.  Hopefully this will help someone else.

Cheers!

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Falcon Hardware / F16V3 main board only limiting pixels to 682
« on: March 31, 2020, 07:19:44 PM »
I am trying to configure my F16V3 for a 1024 pixel matrix on one port.  I have 30 universes set in E131 screen all 510 size, addressing mode is Absolute.  When I try to set the port to 1024 pixels in the Port configuration it limits me to 682.  It only started this after I updated the firmware to 2.55.  Is this a bug and if so is there a work around?  Note:  There is no expansion board installed and Port Config is set to "Main Board Only".  Everything is saved and I have tried rebooting.
Thanks for advice,
Doug

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Xlights Setup / Re: Problem getting lights to work on Falcon F16V3
« on: July 02, 2017, 02:04:29 PM »
I seem to be answering my own questions but I guess it may help someone that may run across the same issues.  I got my GECE lights to work running 12V on the F16V3 and only running a Data line to the lights and feeding a separate 5V supply to the lights with a common ground as I remember seeing someone recommending.   I didn't want to run 5V into the Falcon because I only needed 2 ports running 5V.

One thing I did run into is if I set the GECE strings to RGB in the F16V3 the Red and Blue are reversed when testing using the Falcon.  I set them to BGR and they tested OK but then were reversed in xLights so I moved them back to RGB because they work fine with xLights. 

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Xlights Setup / Re: Problem getting lights to work on Falcon F16V3
« on: July 01, 2017, 07:53:20 PM »
OK more info.  I put 12V into the Falcon and tested with 12V lights and they work through Xlights.  So I'm guessing I need to run a separate power source to the GECE 5V lights?   I read in the manual it was recommended but I was a little paranoid about running data + grnd from 12V without the V+ before getting them to work.  I thought one string of 48 GECE wouldn't be an issue.    Guess that's what I'll try next.

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Xlights Setup / Problem getting lights to work on Falcon F16V3
« on: July 01, 2017, 07:39:52 PM »
I'm sure this is probably something I've done wrong but I can't seem to get Xlights output to go through my new Falcon board.  I can communicate with the Falcon via network and can test the lights with the Falcon test.  When I try to test through xLights I don't get anything to light.  I'm using GECE with 5V hookup on Falcon.  I am just testing one string (my initial goal was just to make sure the GECE worked).  I'm showing packets being received on the Falcon.   I'm using 2017.18 xLights.  My next test was going to run 12 V into the Falcon and only run data to the GECE and add 5VDC separately into the string. 

Second question on running a separate 12V and 5V supply.  I understand I can run Grnd and Data to the GECE even though I'm running 12V.  Do I need to tie the grounds of the 2 supplies together?

I've attached my xLight and Falcon info.

Thanks for all the help!

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I was getting the same thing a while ago.  If I remember I just erased all my setup and started over again.  I was using a 16 ch LOR AC controller and a AlphaPix.  I moved the LOR outputs to another spot.   I also went back to the production release. 

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Nutcracker Effects / Re: Pinwheel effect copy not working
« on: April 13, 2017, 09:31:50 PM »
Sorry I missed the call but I can email the files once I get some time.  I got everything working by reverting back to the production release.   I don't think it's related to a specific effect, I think it's related to the time since after a certain time no effects work.   I'll keep you informed.  I also plan on attending the LV event.  I'm going to register with my grandson tomorrow.

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Nutcracker Effects / Re: Pinwheel effect copy not working
« on: April 11, 2017, 09:32:13 PM »
I tried importing just the megatree and I had the same problem (2017_8).  All effects worked up to 1:34 min in the timeline.  I tried with version 2017_9 and still no luck.  I went back to the production release and the import worked.   Pretty sure there is a bug somewhere.   

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Nutcracker Effects / Re: Pinwheel effect copy not working
« on: April 11, 2017, 10:04:44 AM »
Sorry I didn't put more info in.  I was using 2017_8 and the model preview is just black.  Today when I get home I plan on doing another sequence only importing the tree effects to see if something else may be messing the sequence up.  I'm pretty new to this so I'm not going to assume it's a bug.  My setup is using a mixture of AC and RGB where her's is all RGB.  I'll update the post once I do another import.

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Nutcracker Effects / Re: Pinwheel effect copy not working
« on: April 10, 2017, 08:41:00 PM »
I thought of that but it didn't make a difference.   I wondered if my xml got corrupted when mapping.  For now I just made my own effect.   

Update:
I started going further into the sequence and I'm finding a lot more effects on other models that aren't mapping toward the last part of the sequence.  Looks like I've got to do some more investigating. 

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Nutcracker Effects / Pinwheel effect copy not working
« on: April 10, 2017, 05:45:24 PM »
I purchased a sequence from Lilia and for some reason the pinwheel on a megatree works on hers but not on mine.  Megatree is similar except they have it configured as 16 strings of 50 strand = 1 and I used 8 strings of 100 strand=2.   There are many other effects used on the megatree that all work.  I tried to copy and paste instead of mapping but no luck.  I can put in my own Pinwheel effect using her settings and it seems to work so I can get by with that.  I'm just wondering if there is some dependency I'm missing.  I copied all layer, color and effect settings I could find.  I don't know how to make out the XML well enough to figure it out from that.  Both sequences (Mine and hers) are using same version (Latest Beta).  I ran sequence test without any errors.  Anyone have any idea what I might be missing? 

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