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Messages - twooly

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1
xLights Convert / Re: FSEQ to Xlights4
« on: November 08, 2016, 03:58:44 PM »
Just to swing back around the import effects with my lsp msg file worked great.  The remap screen came up and blam!!!!!

Thank you very much!!!!

2
xLights Convert / Re: FSEQ to Xlights4
« on: November 08, 2016, 11:49:51 AM »
So you don't do a Convert you use the Import Effects feature and you create a mapping file that will move the channel effects where they need to be.  So with that method you don't need the old setup.

Hmm didn't even see the msq option in the import effects, I was just trying the import effects hoping for the fseq option which doesn't exist.  Ill give that a shot.  Thank you

3
xLights Convert / Re: FSEQ to Xlights4
« on: November 08, 2016, 07:59:16 AM »
You were supposed to keep a copy of the old xLights setup then you could import into that and then reopen in the new setup.


I have the networks,rgbeffects files.  The problem is I didn't build the sequence in xlights I built it in lsp and just used xlights to convert that year and or I used it to add megatree effects to a lsp sequence.  So I don't have the xlights sequence xmls since I never really used xlights for that piece.

4
xLights Convert / Re: FSEQ to Xlights4
« on: November 08, 2016, 07:45:29 AM »
Yep understood and it did work, I could see the data.  The problem isn't xlights at all it's mine since I changed channels in xlights and I really don't want to reinstall Lsp just to change channels over there to try to get it back.  No worries at all.

5
xLights Convert / Re: FSEQ to Xlights4
« on: November 08, 2016, 07:11:42 AM »
That's what I was thinking, oh well thank you.

6
xLights Convert / FSEQ to Xlights4
« on: November 06, 2016, 03:42:12 PM »
Ok so I am revisiting a sequence I would like to use again for this year.  I used it two years ago but it was created within LSP that I just used xlights to do do the convert from seq to fseq so I could play it on my pi.   I still have my xlights_network and xlights_rgbeffects files from that year (believe it was xlights 3 at the time).  Is there a way I can convert the fseq to something I can import and use again to built on that sequence?  My problem is that I've changed channel values from that year so a data layer really doesn't help me since they are different so I end up with data on elements in the wrong places.  Is there anything I can do besides start from fresh?

Thanks

7
Xlights Setup / Multiple Houses Setup
« on: October 28, 2015, 08:21:38 AM »
So looking for ideas on the best setup xlights wise. 

Using FPP with multisync this year and a couple of neighbors wanted to join the fun.  So I created a few props for them to get started, nothing huge just a couple small pixel trees (3 ft/4ft/6ft), spinner and North Poles.

So in case they really want to expand I wanted to leave a little room at each house, so I setup like so (pixelnet universes)
Universe 1-4 at my house (I use an Etherdongle)
Universe 5 Neighbor 1
Universe 6 Neighbor 2
Universe 7 Neighbor 3
Universe 8-11 my house for p10 BBB

I've got all the stuff at my house setup/sequenced (universe 1-4, and 8-11) which gives me roughly ~600mb fseq file.  Not a huge deal just takes forever to copy the file to the master pi and p10 bbb.  Now the remotes since their signal will be a little less the 600 mb file would just take forever to copy over wifi.  So I though about making another xlights folder with just the neighbor data/models to hopefully make the sequence file a little smaller.

Thoughts should I break it my stuff and theirs/keep it all together and just hope I don't have to change the sequence after I have it on the card/or break it out further each neighbor has a folder?

Thanks
--Todd

8
The Water Cooler / Re: Christmas GIFs
« on: October 20, 2015, 09:38:28 AM »
Found a decent one

http://www.animatedimages.org/

9
The Water Cooler / Christmas GIFs
« on: October 20, 2015, 06:42:12 AM »
Anyone have any good places for Christmas GIFS to use on a matrix or have any they would like to share?

Hit or miss doing a google image search, over half just don't look right to me at least :)

I'm using a 3x3 p10 panel matrix.

10
Enhancement Requests / Re: Directories
« on: September 02, 2015, 12:27:30 PM »
Darn now we gotta hide it somewhere else...lol.

 :)

11
Enhancement Requests / Re: Directories
« on: September 02, 2015, 12:15:50 PM »
Nevermind found it.

12
Enhancement Requests / Re: Directories
« on: September 02, 2015, 12:13:45 PM »
The registry.

Ok can you give me the path, working on something and would like to use this information.

13
Enhancement Requests / Directories
« on: September 02, 2015, 12:01:24 PM »
Does anyone know where the information is stored for the directories (show/media) on the setup tab?  I looked through the xlights_*.xml files and couldn't find it.

14
Nutcracker Models / Re: Pixel based Mini-trees - any good effects?
« on: February 17, 2015, 07:16:29 AM »
Twooly, some neat random effects in there, particularly like some of the vertical block effects.

What ~time and I can post up the effect here.

15
Nutcracker Models / Re: Pixel based Mini-trees - any good effects?
« on: February 16, 2015, 08:31:43 AM »
I agree I don't think its a distraction if you do it with decent effects.  I'm adding some this year.  Played around with a couple sizes and i think they turned out fine, I tweaked them some after the video.  Few random effects on each and don't mind the random flickering....ssc v2 issue thats now fixed with a v3 mod.

4ft - 75 pixels - 5 x 15
3ft - 50 pixels - 5 x 10

https://www.youtube.com/watch?v=CoZb11kO8h8

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