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Messages - harrison0550

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1
Nutcracker Models / Re: Sharing my AC weber tree model
« on: August 22, 2015, 06:49:07 PM »
Thanks Jeff!

If anyone is trying to figure out what in the world you do with all that text to get a model into your layout. Start watching at 34:30. https://vimeo.com/102295342 for directions on how to use the text files and add the model to your layout. Hope that helps.

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Nutcracker Models / Re: Sharing my AC weber tree model
« on: August 22, 2015, 02:20:04 PM »
And here are the singing faces, icicles , and mini trees....


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Nutcracker Models / Sharing my AC weber tree model
« on: August 22, 2015, 02:10:49 PM »

4
Enhancement Requests / Re: Export TO spreadsheet Channel counts
« on: May 27, 2015, 01:51:53 AM »
You can kinda do that now, maybe not the most elegant way but it works. If you want them separated by models though you would need to go into the test tab and put checks by say singing trees in this example and then save it as singing trees. You could then just open up your xlights networks XML file in notepad plus and all your channels would be listed followed by the model channels you saved in the test tab.



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Sweet.

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I would add that it would be nice to convert imported LMS files to effects in model groups rather than individual nodes. For example I would just right click on a model and select convert to effect and it would change all the sequencing to effects so I can then copy/paste them or edit them etc.


7
Bugs in xLights/Nutcracker / Re: Render issues
« on: May 10, 2015, 03:12:49 PM »
Saving seems to be the trick. If I just hit render after import it crashes almost every time. It will crash on save as well and I have to open task manager and terminate the process and then reopen the sequence and hit render and it seems to work perfectly.


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8
Bugs in xLights/Nutcracker / Re: Render issues
« on: May 09, 2015, 07:39:24 PM »
No. Not. For me. Once I have the tree converted, saved, and rendered it works perfectly. Just a little buggy getting it there. It will crash on save, convert, and render. It's random when it happens but once I have it saved and rendered once it's good to go.


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9
Bugs in xLights/Nutcracker / Re: Render issues
« on: May 09, 2015, 07:21:40 PM »
Mine is doing the same but it is saving the file before the crash. I opened the file back up after it crashes and hit render and all the affects show up.

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Bugs in xLights/Nutcracker / Re: Render issues
« on: May 09, 2015, 06:45:28 PM »
Yea no clue. I'm still getting crashes and issues with rendering but it's random at this point. Sometimes it converts and renders fine and sometimes it crashes. I can send you the last crash report if that will help.


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11
Bugs in xLights/Nutcracker / Re: Render issues
« on: May 09, 2015, 05:48:47 PM »
If you get the convert part to go through without crashing try saving as rather then clicking render. I had better luck with that then hitting render. Render just seemed to time out.


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12
Bugs in xLights/Nutcracker / Re: Render issues
« on: May 09, 2015, 05:19:08 PM »
I may have spoken to soon. It's still freezing on rendering and crashing on save. Strange thing is it doesn't do it every time. I can try the same sequence import 3-4 times and it will render one of them while the other 3-4 times it crashes. Very strange activity.


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13
Bugs in xLights/Nutcracker / Re: Render issues
« on: May 09, 2015, 01:03:22 PM »
I believe I fixed it. All my whole house models were deleted from the models tab and I didn't have them added to the sequence but there was some kind of reminisce of them hanging around in the XML file. Went in to notepad and removed the line highlighted below and everything renders and saves fine now.



 

14
Bugs in xLights/Nutcracker / Render issues
« on: May 09, 2015, 12:33:17 PM »
After import of superstar sequence it brings everything in perfectly but will not render. It just sits forever and I end up having to terminate the process. See screenshot below....

15
Do You Need Help? Post it here / Re: Superstar import error
« on: May 03, 2015, 04:58:59 PM »
You bet. I'm not an any hurry at all. Just stoked with all the new features of 4.0.


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