Author Topic: Getting crashes xl4.0.30  (Read 11350 times)

Offline kevinp

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Re: Getting crashes xl4.0.30
« Reply #15 on: May 14, 2015, 05:32:49 PM »
Dan,

I found two of the backtrace files from crashes I was having yesterday.  I've downloaded version 4.0.30a that you posted today and will let you know if I'm getting random crashes in the grid sequencer like I was yesterday.

[attachment deleted by admin]
Kevin Pankratz
Blaine MN

Offline danj

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Re: Getting crashes xl4.0.30
« Reply #16 on: May 14, 2015, 09:42:08 PM »
Running 4.0.31.   Was able to sequence for about 10 minutes using the same file as last night without problems until the very last time I saved the file.  Debug report attached.

Thanks very very much to the dev team for working on this awesome sequencer.
Can't thank you enough.

buzzdude

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Re: Getting crashes xl4.0.30
« Reply #17 on: May 15, 2015, 01:12:59 AM »
Hi

Using 4.0.0.31, has fixed my problem, I have been able to copy and paste 17 effects over 4 timing marks and paste 15 times without an issue, also rendering without a problem.

Thanks, Guys

Shane

Offline nzlongfellow

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Re: Getting crashes xl4.0.30
« Reply #18 on: May 15, 2015, 05:58:07 AM »
THANK YOU GUYS SOOOOOO MUCH. Converted lsp singing faces to xL4 and NO CRASHES using 4.0.31.

Offline Gilrock

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Re: Getting crashes xl4.0.30
« Reply #19 on: May 15, 2015, 08:24:01 AM »
Running 4.0.31.   Was able to sequence for about 10 minutes using the same file as last night without problems until the very last time I saved the file.  Debug report attached.

Thanks very very much to the dev team for working on this awesome sequencer.
Can't thank you enough.

It might be totally unrelated but there are a few problems in the "Imported Timing" marks.  If this was a sequence that you converted from V3 then it's possible it can contain problems if you converted it several weeks or months ago because we've made fixes to the conversion process along the way and we don't have code to fix up problems that could have occurred to XML files if they were converted during the beta stages.

You could manually edit the XML to clean it up.  The timings for effects or timing marks should always have some amount of length meaning start and end times should never be the same.  Start and end times should never be backwards.  Timing mark ranges should never overlap.  So if you look at this section below from your XML you have two timing marks that start and end on 20.0 and the one in the middle goes backwards in time.  That could have been caused back when we had import problems.
  <Effect label="snowflakes" startTime="20.000000" endTime="20.000000" />
  <Effect label="" startTime="20.000000" endTime="0.050000" />
  <Effect label="" startTime="20.000000" endTime="20.000000" />

This also makes me realize we probably don't have checks in there to make sure any text timing files you import don't have bad durations or ranges in the text file.

Offline danj

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Re: Getting crashes xl4.0.30
« Reply #20 on: May 15, 2015, 01:47:24 PM »
Gil--I tried what you suggested and I believe that is working.   I haven't gotten any crashes for a while now, ever since I found & changed several start/end times that were the same or where the end time was before the start time...

THANKS SO MUCH!!!!   I know what to look for if I am getting crashes now....

Edit--I am getting crashes "every once in a while" now that I have cleared out incorrect start/end timings.  It is very tedious to go thru all of them, so I suspect I probably still have a couple in there getting me sometimes but not very frequently.

Interestingly, even though I had corrected a 20.0000 second start/end timing in the xml file, when I got several more crashes, I found that the line I had corrected had (I am guessing here..) overwritten such that the 20.0000 seconds was once again set for start/end...   I looked at the sequence to see what was going on in that timeframe and found that I had a couple of timing marks in that area.   I deleted those, as I didn't need them anymore.   I think that solved this one...

« Last Edit: May 15, 2015, 03:36:52 PM by danj »

Offline Santacarl

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Re: Getting crashes xl4.0.30
« Reply #21 on: May 16, 2015, 11:27:39 AM »
Just a comment from the "banana gallery"....

I started having multiple crashes starting with 4.0.30 when copying/pasting a text effect.  These were on a fresh sequence with no import of timing marks.  It seemed to happen after a few copy/pastes.  It got so bad that even if I clicked on an existing effect it crashed the whole program.

I've upgraded to 4.0.31 and I've only had 1 crash since then....

One thing I do notice is that in 4.0.30 when I copied and pasted an effect the length of the timing marks would be different in the location that I pasted to so I had to adjust the length on each pasted effect manually.  In 4.0.31 when I copy and paste the length is the same....and as long as I place the cursor precisely at the right point it now pastes the effect in the correct location and for the right length.....

UPDATE: Well I spoke too soon....After rereading this thread and seeing the references again to multiple copy/paste's I went and did multiple copy/pastes....and when I tried to exit, and not even a save, I got another crash.

UPDATE 2:  Hmmmmm, I went back and tried again to copy/paste multiple effects.  I was successful and did dozens of them with no crashes.  I did it exactly the same (Ctrl C/V) as the first time and it worked....  I made no other changes at all....went straight to copy/paste of effects that were previously saved on 1 model and other than it taking a quite a while to do all those copy/paste operations everything worked.....It plays....So I have no idea why the earlier crash happened.  Gremlins maybe!   ;)
« Last Edit: May 16, 2015, 03:12:19 PM by Santacarl »

Offline danj

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Re: Getting crashes xl4.0.30
« Reply #22 on: May 16, 2015, 08:09:41 PM »
Still getting crashes with 4.0.31 (same file as yesterday).   I am going through the xml file and trying to correct all the timing issues.   I might still have some I haven't found.  I have gone over the xml file several times and I have found timing problems pretty much each time I have looked.  Very tedious...    I attached the debug files.

Edit:  I am walking through all my files, as I found some for which I had not setup properly==LOR import data & render mode canvas.  When I am trying to open up one of my files (has imported LOR data and xl3 imported data/timings), xlights crashes & gives me a debug report.  I attached that debug report, too.

[attachment deleted by admin]
« Last Edit: May 17, 2015, 12:24:58 AM by danj »

Offline danj

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Re: Getting crashes xl4.0.30
« Reply #23 on: May 17, 2015, 08:16:44 PM »
In regards to my last post, I pulled up an xml file from my most recent "backup" folder and it works fine.   It is missing one effect right at the end but I can add that in like five minutes.   Just thought I would update.

Offline dkulp

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Re: Getting crashes xl4.0.30
« Reply #24 on: May 17, 2015, 08:46:53 PM »


You have it set as a sequence type of Media, but there isn't any music/song set in the file.   It's trying to load the MP3 and failing.   We definitely should guard against that.
Daniel Kulp
Framingham, MA

Offline danj

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Re: Getting crashes xl4.0.30
« Reply #25 on: May 22, 2015, 03:54:21 PM »
I am running 4.0.32.  Any ideas as to what I should do with this file?  I really want to keep what I have done with it!!   I am getting crash/debug during the save process.  I attached the debug report.

THANKS.

Offline Gilrock

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Re: Getting crashes xl4.0.30
« Reply #26 on: May 22, 2015, 04:41:25 PM »
I tried your file and got it to preview and save but I didn't have the ISEQ file for the data layer so I had to delete that from the sequence.  Hard to tell what's wrong from that backtrace.  Just shows something going wrong inside a render job thread.

Offline danj

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Re: Getting crashes xl4.0.30
« Reply #27 on: May 22, 2015, 09:19:56 PM »
thanks for looking Gil.   I pulled up a different backup file (thank goodness for BACKUPS!!!) and got it to work ok. So far anyway...   Something about that file is just giving xlights fits for some reason....

Offline dkulp

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Re: Getting crashes xl4.0.30
« Reply #28 on: May 22, 2015, 10:45:16 PM »
One thing that concerns me:

Code: [Select]
<Effect ref="55" name="Color Wash" id="60" startTime="184.000000" endTime="184.050000" palette="43"/>
<Effect ref="43" name="Color Wash" id="0" startTime="184.000000" endTime="205.800000" palette="38"/>

Two effects on the same layer at the same starting time?  That's not a good sign.  Any idea how these effects were created?   Import from v3?   Import from LMS?   
Daniel Kulp
Framingham, MA

Offline Phrog30

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Re: Getting crashes xl4.0.30
« Reply #29 on: May 23, 2015, 07:18:44 AM »
One thing that concerns me:

Code: [Select]
<Effect ref="55" name="Color Wash" id="60" startTime="184.000000" endTime="184.050000" palette="43"/>
<Effect ref="43" name="Color Wash" id="0" startTime="184.000000" endTime="205.800000" palette="38"/>

Two effects on the same layer at the same starting time?  That's not a good sign.  Any idea how these effects were created?   Import from v3?   Import from LMS?
I haven't read this entire thread, but to just reply to this last question, Superstar will allow same layer at the same time, also with the same name.