Hello,
I have attached two more reports , only because the last one seems to be different.
This evening , I defined a custom model for the spinner , but I redefined the same channels eg called it Spinner Custom , defined it as a custom model with 8 spokes and tried the fan effect on it. It looked good on the preview , but the save did not like it ie xlights stopped responding and shut down without even a debug report . First time that has happened.
So , I experimented a bit , changing the spinner channels so that they did not overlap. Still crashed but 'normally'.
Now it was not even getting to the 'fseq created message' but crashing before that.
So I decided to remove the models which had 'custom' ie the faces and the last spinner.
It still crashed before the 'fseq created'
Then I decided to remove the Groups from the sequencer (one by one) , just in case the group and items within the group were going to different threads and causing an issue.
looked at the trace each time and it looked (to my naked eye) kind off the same.
But when I removed the Stars group , the trace looked a bit diff , so am posting it.
Have all the others in case u wish to have them.
Regards