I am running into an issue. I have 12 RGB mini trees (50 pixels each) with stars (10 pixels each). I have created a group for the tree and star. This works well. I'm able to use a morph from bottom to top. I also have a group for all 12 trees and stars. I can also have a morph from bottom to top. This issue is when I have a morph on one or more of the individual tree/star groups and the entire 12 group at the same time. It looks like the group at the top of the list "wins". I tried setting to 1 reveals 2, 2 reveals 1, layers, etc. The only way I can get it to work is to add a layer for each of the 12 mini tree/stars and morph. So, one group morph turns into 12 individual. This, of course, defeats the purpose of the groups.
Is this a bug, or am I missing something?
James