Author Topic: the ability to auto assign the channel numbers  (Read 1003 times)

Offline needbrew

  • Full Member
  • ***
  • Posts: 129
    • View Profile
the ability to auto assign the channel numbers
« on: December 13, 2015, 04:44:55 PM »
Changed an model in the middle and had to go over all the other model and redo the channels.  Would be nice if it could auto assign them as a default and then you can tweak them if you want.

Offline Phrog30

  • Hero Member
  • *****
  • Posts: 1234
    • View Profile
Re: the ability to auto assign the channel numbers
« Reply #1 on: December 13, 2015, 04:57:39 PM »
That's why we allocate 510 channels for each universe regardless if they are used or not. Had you done that, you wouldn't have had to change everything afterwards.

James

Offline jnealand

  • Hero Member
  • *****
  • Posts: 1421
    • View Profile
Re: the ability to auto assign the channel numbers
« Reply #2 on: December 13, 2015, 09:01:43 PM »
And some of us assign 512 channels to each universe.  I leave lots of "spare" channels in my configuration for changes like you just experienced (because for me they always seem to occur every year) and for additional props I would like to add in the future.
Jim Nealand
Kennesaw, GA