Author Topic: A dance party version of Auld Lang Syne  (Read 8359 times)

Offline plaberge

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A dance party version of Auld Lang Syne
« on: December 30, 2015, 11:26:30 PM »
I put together a New Year's Eve Party Light Show this year and sequenced a shortened version of Mariah Carey's Auld Lang Syne - https://vimeo.com/150398059

The sequence depends on a megatree and a matrix. I also use a star, arches, single strands and some starbursts but you can map these to anything you want and it will look fine. All elements in my show, except the DMX and matrix are also grouped together and this is where most effects are applied.

If you want to add it to your show, it's a simple sequence, follow the steps below and you'll have it up and running in 30 minutes or less:

1) Download the song: https://www.amazon.com/gp/product/B0048Y7V6K?ie=UTF8&keywords=mariah%20carey%20auld%20lang%20syne&qid=1451539065&ref_=sr_1_1&sr=8-1 and place it in your show folder

2) Copy the Audacity data files folder from https://www.dropbox.com/sh/vp0il22sffl4hzh/AACyNR_n1ajgiC4yX8myM1Oka?dl=0 to your show folder and open up the Auld Lang Syne.aup file.

3) Export the MP3 to your show directory call it Auld Lang Syne-short.

4) As described above, in Xlights create a group called "All - 2015 no matrix" or something like that.

5) Import the sequence, map Mega-Star to your star, M24TREE120 to your megatree, and Matrix 96x64 to your matrix.

6) The Arches, Starburst and Lawn Stake Globes keep the beat, so map them to elements that you normally use for beats. The L & R sides are identical.

7) I've got some DMX elements - not shown in the video - you can ignore this but if you've got DMX elements, I've replicated the sequences from the Arches and Starburst on these, so they may work for you.

8) The only tricky bit is the fan sequence on the megatree. I adapted this from Gil's Shut Up and Dance sequence and given that I struggled with this effect at first, here are a few pointers.

 a) You need a Morph effect on N/2 layers where N is the number of strands on your megatree.
 b) The first layer controls the effects on the first and last strand. You need to set the Repeat Skip on the Options pane to N-1 (I've got 24 strands, so the number for me is 23.)
 c) The second layer controls the effect on the second and N-2 strand. Depending on your N, you will need to adjust X1a on the Start pane and X2a on the End pane to a new value (X1a=X2a), and adjust the Repeat Skip Count to on the Options Panel to N-3
 d) Repeat for each layer below until you reach the center two (or 1) strand. Note: you may need to add or delete layers.

If that's too much of a pain, try replacing this effect with a Garland effect :)

That's it. Enjoy.
« Last Edit: December 31, 2015, 10:58:59 AM by plaberge »
Paul.
Halfmoon Bay, BC

Offline mararunr

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Re: A dance party version of Auld Lang Syne
« Reply #1 on: December 31, 2015, 06:22:17 AM »
This is aweseome.  Thank you for sharing.  Did you skip number 2 twice to see how many people pay attention?  :D
« Last Edit: December 31, 2015, 06:24:20 AM by mararunr »
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Offline plaberge

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Re: A dance party version of Auld Lang Syne
« Reply #2 on: December 31, 2015, 11:01:51 AM »
This is aweseome.  Thank you for sharing.  Did you skip number 2 twice to see how many people pay attention?  :D

If only :o... Amazing what your brain can fill in. I've updated the sequence file.
Paul.
Halfmoon Bay, BC

Offline sean

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Re: A dance party version of Auld Lang Syne
« Reply #3 on: December 31, 2015, 12:16:54 PM »
I have now converted your song for my show. Thanks!

Two things:
1) Your countdown goes 5,4,3,1,1 instead of 5,4,3,2,1. I corrected the number 2 in two places
2) I created a script to convert your show to mine. I did this with dave pitts when i shared sequences with him.

Here is how it works.
download fnr.exe (Find and Replace, a free dos command program)
https://findandreplace.codeplex.com/ (i believe)

I then look at the models you have and what i want them to be calle din my sequence. I then create a DOS batch file.
Here is the one for your sequences i would use
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""TREE1""" --find "name=""M24TREE120"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""TREE2""" --find "name=""COLUMN1"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""TREE2""" --find "name=""COLUMN2"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""TREE2""" --find "name=""COLUMN3"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Arches_Left""" --find "name=""Arches L"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Arches_Right""" --find "name=""Arches R"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Eaves_Top""" --find "name=""Soffits"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Eaves_Bottom""" --find "name=""Deck - Fascia"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""STAR TREE1""" --find "name=""Mega-Star"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""STAR TREE2""" --find "name=""left tree topper"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""bedroom_Alex""" --find "name=""Infnity Mirror 1"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""bedroom_Dennis""" --find "name=""Infnity Mirror 2"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Yardborders_Left""" --find "name=""Lawn Stake Globes - L"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Yardborders_Right""" --find "name=""Lawn Stake Golbes - R"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""P10 Matrix""" --find "name=""Matrix 96x64"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Whole House1""" --find "name=""All - 2015 no matrix"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Yardborders_Left""" --find "name=""Lawn Stake Globes - L"""
"C:\Users\Lilia Meighan\Downloads\fnr.exe" --cl --dir "C:\Users\Lilia Meighan\Documents\xlights_data\plaberge" --fileMask "auld.xml" --includeSubDirectories --replace "name=""Yardborders_Right""" --find "name=""Lawn Stake Globes - R"""


I make a copy of your xml sequence , in this case i called the copy auld.xml. I then run the batch file. all substitutions are made and i open it in xlights.

again, thanks for the sequence, it will be there tonight.
Sean
Littleton, CO
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Offline plaberge

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Re: A dance party version of Auld Lang Syne
« Reply #4 on: December 31, 2015, 03:01:20 PM »
Two things:
1) Your countdown goes 5,4,3,1,1 instead of 5,4,3,2,1. I corrected the number 2 in two places
2) I created a script to convert your show to mine. I did this with dave pitts when i shared sequences with him.

Sean, I'm happy that you were able to incorporate it your show. Thanks for the script! Great method. I will definitely use it next time I convert someone else's sequence. FNR, reminds me of the old awk (gawk) Unix program.

Arrgh! I must have looked at that countdown 20 times - proof once again that eye witness reports are not all they are made out to be :) BTW, it's wrong in two time frames but in three places..

A heartfelt thanks for all the unbelievably great work that you, Dave, Gil, Dan and many others did this year. As a V1 user, I am continually amazed with the ongoing progress. I wish I had you'll working in my software company :) Looking forward to many more new things going forward.

Wishing you and your family the very best in the New Year.
Paul.
Halfmoon Bay, BC

Offline MrChristmas2000

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Re: A dance party version of Auld Lang Syne
« Reply #5 on: December 29, 2018, 04:20:28 PM »
What happened to the files associated with this posting?

Thanks,

Tom

Offline Gilrock

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Re: A dance party version of Auld Lang Syne
« Reply #6 on: December 30, 2018, 01:39:17 PM »
Sometimes they gotta delete stuff to clear up space.  That was 2015.

Offline MrChristmas2000

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Re: A dance party version of Auld Lang Syne
« Reply #7 on: January 01, 2019, 10:54:12 AM »
That's ok I found it from someone else.