Author Topic: new features for v5?  (Read 16555 times)

Offline Steve Gase

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new features for v5?
« on: December 31, 2015, 01:15:41 PM »
Thought I'd start a thread to find out where XLv5 might be heading in the coming year...  no doubt it will be jaw-dropping!
« Last Edit: January 01, 2016, 01:46:58 PM by Steve Gase »
http://WinterLightShow.com  |  110K channels, 50K lights  |  Nutcracker, Falcon, DLA, HolidayCoro

Offline Steve Gase

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Re: new features for v5?
« Reply #1 on: December 31, 2015, 01:26:36 PM »
Thought I'd start off by suggesting some features that are off the beaten path...

  • Servo control...  i've not used servos before, so I don't have a frame-of-reference, but I think some experienced and creative minds would have some great ways of approaching the problems of integrating servos with a show...   maybe the ability to execute macros with recursion, coupled with some feedback...
     
  • dmx-controlled devices...  with bubblers, projectors, foggers, lasers, and moving lights there seem to be a lot of accessories that could be integrated with a show...   again, some macros might be defined (like a control library) to create a common set of operations that could be generically called from XL.
     
  • others ideas...?
     

...and, btw -- XLv4 was AWESOME!!!  thanks, Gil, Dan, Sean, David, Matt, and EVERYONE that contributed to this work of magic!  ;D
« Last Edit: January 01, 2016, 01:46:40 PM by Steve Gase »
http://WinterLightShow.com  |  110K channels, 50K lights  |  Nutcracker, Falcon, DLA, HolidayCoro

Offline mararunr

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Re: new features for v5?
« Reply #2 on: December 31, 2015, 03:36:12 PM »
I thought number 2 was already addressed....
https://www.youtube.com/watch?v=W4Sw2Kr36kk
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Offline sean

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Re: new features for v5?
« Reply #3 on: December 31, 2015, 11:37:19 PM »
some of the things i am thinking about:

a way to only define channels once, the information will be passed to controllers and fpp automatically

a single push button to re-save all sequences in your show and push the fseq files to fpp


more work on autocreate sequences

more effects (clouds, sound to effects like equalizers)


3d effects, build a cube and get effects to play in 3d space

performance improvements. something like sirty bits set so we dont need to re-render portions of a sequence that have not been modified.

we will see     
Sean
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Offline colonelcline

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Re: new features for v5?
« Reply #4 on: January 01, 2016, 07:47:26 AM »
Import LMS and have Sequencer recognize the Props and effects so we can edit a LOR sequenced prop and modify it.

Offline Phrog30

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Re: new features for v5?
« Reply #5 on: January 01, 2016, 05:32:59 PM »
Import LMS and have Sequencer recognize the Props and effects so we can edit a LOR sequenced prop and modify it.
I would like a feature that can read my mind and then execute. ;D

James

Offline tpctech

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Re: new features for v5?
« Reply #6 on: January 01, 2016, 08:56:37 PM »
Cut and paste with timing.

Background sequence that runs all the time the show is running for items like "tune to signs", blowup fans etc.

Sub animation sequence triggered from a main animation or musical sequence.

FPP features:

Able to play a sequence from a DMX or E3.11 input like Madrix.  For Example if universe 1 channel 512 is a absolute value of 51 play sequence.  if the value change stop the sequence and play another if setup.

E3.11 priorities to allow a main and backup FPP live on the network at the same time.

KEN

Offline Greg.Ca

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Re: new features for v5?
« Reply #7 on: January 02, 2016, 12:16:35 PM »
My feature request for V5 would be a VU meter as the pixels would instantly respond to the voltage waveform of the audio. LOR has had this for years and I have used this successfully. It's a big hit. --Greg--

Offline gadgetsmith

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Re: new features for v5?
« Reply #8 on: January 02, 2016, 12:37:32 PM »
Larger color pallet, and/or be able to change the color order, possibly by just dragging and dropping?

Offline jeffl

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Re: new features for v5?
« Reply #9 on: January 02, 2016, 07:06:09 PM »
Ability to drag fades to precise locations and also in both directions.

Offline AussiePhil

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Re: new features for v5?
« Reply #10 on: January 11, 2016, 01:40:34 AM »
Second Jeffl - make it easier to work with fades

second Gadget - make the colour pallet bigger, i'll use 20+ colours from a pallet.
Honestly the way Vixen 3 handles colours and curves via a user built "library" is just better.

would love to see gradients and gradient libraries in xl5, it's a major thing i missed in changing from vix3

right click paste options to paste with current time or fit into timing marks.

second tptech - E131 priority   (does need controller support as well)

The ability to limit the effects used for autocreate..... some like lightning just don't work for my display at least.
autocreate also to be time period sensitive, no need for fast pace in a 10 second timing period.

Offline plaberge

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Re: new features for v5?
« Reply #11 on: January 11, 2016, 11:28:15 PM »
It would be useful to be able to insert time at the start of the timeline, say 5 seconds and have all the effects move with the timeline. My typical use case is to display something on my matrix prior to the start of a song. I currently edit the soundtrack with Audacity and then drag the effects right 5 seconds but something like this would definitely streamline the workflow. Alternatively, I create a five second sequence and add to the playlist ahead of the sequence.

Paul.
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Offline stampedeboss

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Re: new features for v5?
« Reply #12 on: March 09, 2016, 09:55:19 AM »
some of the things i am thinking about:

a way to only define channels once, the information will be passed to controllers and fpp automatically

a single push button to re-save all sequences in your show and push the fseq files to fpp


more work on autocreate sequences

more effects (clouds, sound to effects like equalizers)


3d effects, build a cube and get effects to play in 3d space

performance improvements. something like sirty bits set so we dont need to re-render portions of a sequence that have not been modified.

we will see     

I would like to see an layer added to defining network/port controllers in the same manner as you have defined models, and the physical definitions do not have to be completed to start sequencing. They should be added when you are ready to output to lights.

Offline pixelpuppy

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Re: new features for v5?
« Reply #13 on: March 09, 2016, 10:49:37 AM »
... be able to change the color order, possibly by just dragging and dropping?
Agree.  dragging to change the order of colors on the palette would be fantastic.

Honestly the way Vixen 3 handles colours and curves via a user built "library" is just better.

would love to see gradients and gradient libraries in xl5, it's a major thing i missed in changing from vix3
Agree. The Vixen3 Color Gradients and Dimming Curves (per effect) are hard to give up.  Would love to see similar functionality in xl5.

Offline Phrog30

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Re: new features for v5?
« Reply #14 on: March 09, 2016, 01:16:25 PM »
... be able to change the color order, possibly by just dragging and dropping?
Agree.  dragging to change the order of colors on the palette would be fantastic.

Honestly the way Vixen 3 handles colours and curves via a user built "library" is just better.

would love to see gradients and gradient libraries in xl5, it's a major thing i missed in changing from vix3
Agree. The Vixen3 Color Gradients and Dimming Curves (per effect) are hard to give up.  Would love to see similar functionality in xl5.

I gave up Vixen 3 and haven't looked back.  Once you thoroughly understand xlights you will see how much better it is compared to Vixen.  Xlights already has effect presets which, to me, is more powerful than color gradients.  To mimic color gradients, create an on effect with the colors you want, leave everything else at default.  Then when you want these colors call the effect preset and change the effect to the one you want.  Yes, it's an extra mouse click, but that shouldn't matter.

Not sure why you would need a dim curve per effect.  Dim curve should be model based.  Each effect has a brightness setting.  Why is this not acceptable?

James