Author Topic: Setting up RGB Universes/Channels for Models  (Read 7518 times)

Offline bravado67

  • Sr. Member
  • ****
  • Posts: 402
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #15 on: January 18, 2016, 01:47:13 PM »
The funny thing is just by looking at the nodes within the group elements you can see that individual pixels can be controlled. It was a suggestion from a vendor that sells similar to HolidayCoro but not as big. I was looking for opinions on workflow. I spent time playing with SuperStar and Pixel Editor. Huge learning curve with SS. When I saw Nutcracker there was an instant connection. The GUI just works. Easy on the eyes and seems very practical.

 

Offline Gilrock

  • Supporting Member
  • Hero Member
  • *
  • Posts: 6946
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #16 on: January 18, 2016, 01:52:04 PM »
Not everyone finds the nodes that fast in xLights. :)

Offline babybear

  • Hero Member
  • *****
  • Posts: 540
  • Here to make everyones show better
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #17 on: January 18, 2016, 02:09:00 PM »
I too looked into SuperStar and other software and was totally lost. Xlights/NC was just a snap. I think every user friendly.
JimmyG
Rochester, New York

Offline Phrog30

  • Hero Member
  • *****
  • Posts: 1234
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #18 on: January 18, 2016, 02:14:38 PM »
If you like working in a box superstar is awesome!

I hope you sense my sarcasm.

Gil added superstar effects, so no need to go there anymore.

James

Sent from my SM-G900V using Tapatalk


Offline bravado67

  • Sr. Member
  • ****
  • Posts: 402
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #19 on: January 18, 2016, 02:18:26 PM »
Not everyone finds the nodes that fast in xLights. :)

Thank goodness for the really good tutorials out there for Nutcracker. I have seen so many of the SS, PE, SE that my head was ready to explode. I had to watch them over and over and over. With NC I can see it once and then act on it. That, for me, is a game changer. Not knocking other platforms but I have less than a year to shame my neighbors! LOL

Ron

Offline Gilrock

  • Supporting Member
  • Hero Member
  • *
  • Posts: 6946
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #20 on: January 18, 2016, 02:24:33 PM »
Not everyone finds the nodes that fast in xLights. :)

Thank goodness for the really good tutorials out there for Nutcracker. I have seen so many of the SS, PE, SE that my head was ready to explode. I had to watch them over and over and over. With NC I can see it once and then act on it. That, for me, is a game changer. Not knocking other platforms but I have less than a year to shame my neighbors! LOL

Ron

Well everyone is different.  We sometimes get comments saying xLights isn't very intuitive.  I'm not sure any sequencer is easy enough to just start running without some guidance or watching a tutorial.  I was lost trying to run Vixen last year when I just wanted to see what it could do.  I know SuperStar fairly well but it took watching several videos to get there.

Offline Phrog30

  • Hero Member
  • *****
  • Posts: 1234
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #21 on: January 18, 2016, 02:29:55 PM »
I think xlights is intuitive. However, I think some of the naming convention is misleading, so it causes confusion.

Between Vixen 3, any lor software, lsp, hls... xlights was the easiest for me. To be honest, hls was the hardest, it's a mess to me.

James

Sent from my SM-G900V using Tapatalk


Offline babybear

  • Hero Member
  • *****
  • Posts: 540
  • Here to make everyones show better
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #22 on: January 18, 2016, 06:28:07 PM »
Pix of what I use for boxes and the start of the gift boxes   This box will be setup for my 12 gift boxes using dumb GRBs.
JimmyG
Rochester, New York

Offline bravado67

  • Sr. Member
  • ****
  • Posts: 402
    • View Profile
Re: Setting up RGB Universes/Channels for Models
« Reply #23 on: January 18, 2016, 06:48:28 PM »
Very cool! Well, I've ordered a couple of enclosures, power supply and 32 pigtails. I'll be ordering pixel strings and  some props soon. I appreciate all the help from all.