Can anyone provide guidance on importing RGB Pixels from vix sequences?
Model appears to only support a single channel in the import for a Node which has 3 channels. I have confirmed that it will import one of the RED, BLUE, or GREEN channels but no idea how to import all 3.
I have tried just the Node name portion without Red, Green or Blue and nothing imports. If I give it the full Node, eg: Megatree S1 Px 1 Green, the green items do import. An apparent concern is it appears to replace the color from the effect with a single color specified in the map. While this makes sense for ac strings, it doesn't for pixels since color value may be anywhere from 00 - ff at different points in time, I can tell the code is there since the data import properly displays the colors. But not the import of which I can only figure out a single channel.