Hi!
I'm having a couple of issues with some of the newer versions of Xlights. I'll describe how I noticed the issues:
The first indication came while I was using 2016.27. I got an error message when I tried to save a sequence. It said there was no space available, but there should be PLENTY of space. It turns out my hard drive was FULL!

I found that the Xlights log file (xLights_l4cpp.log) in the Users/username/AppData/Roaming folder was over 62GB!

So I renamed it just in case I needed it & restarted Xlights. The file was re-created. I sequenced for about 5 minutes & the new file grew to over 500MB in that time!
I also found a "crash" zip file in the Users/username/AppData/Local/Temp folder named xLights_dbgrpt-99652-20160512T110125. It contained xlights_networks.xml, xlights_rgbeffects.xml and an earlier version of the xLights_l4cpp.log file that was a whopping 35GB!
Today I downloaded the newest version of Xlights, 2016.31. It will barely run! It repeatedly skips more than 1 second of the sequence at-a-time while playing. When I click any of the icons on the toolbar during playback I get no response until the next "frame" is played. It's like the program freezes for about a full second, briefly responds, and then repeats this process. I did NOT have this performance issue with 2016.27, but I did have the large log files. I'm not sure if these 2 issues are related or not.
I've attached a couple of pics of the log files in explorer showing the file size (they're obviously too large to upload). I'm uploading the log file that was created by 2016.31 and my xlights_rgbeffects file. Hopefully this will be enough to diagnose the issue. I can't upload due to this forum error:
The upload folder is full. Please try a smaller file and/or contact an administrator.I'll try to upload later when there's space available.
FYI: These are the 2 lines of code that seem to repeat over & over in the log files:
Message: Buffer detailed info: Buffer object 3 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), and GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
2016-05-19 08:01:37,002 113796 log_opengl [INFO] Type : Other; Source : API; ID : 131185; Severity :
Message: Buffer detailed info: Buffer object 4 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
2016-05-19 08:01:37,005 113796 log_opengl [INFO] Type : Other; Source : API; ID : 131185; Severity :
This all occurred on an HP Zbook laptop with Intel core I7 CPU running Windows 8.1.
Please let me know if any additional information is needed.
Thanks!