Author Topic: Black Areas in Meteors Effect  (Read 2981 times)

Offline Gary

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Black Areas in Meteors Effect
« on: December 07, 2016, 10:18:22 PM »
I was wondering if I can get rid of the black gap in the Meteors effect in the video:

https://youtu.be/HMsOsTMgDDE?t=20s

The Render style in the video was Overlay - Scaled (I since changed it to Overlay Centered), Effect Implode, Count 14, Trail length 74
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Offline Gilrock

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Re: Black Areas in Meteors Effect
« Reply #1 on: December 07, 2016, 10:27:49 PM »
Try Blend mode of "1 Reveals 2" or as I like to call it "Black is Transparent".

Offline Gary

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Re: Black Areas in Meteors Effect
« Reply #2 on: December 08, 2016, 09:53:37 PM »
What what effect would I blend in with to make it look seamless rather than throwing some coloured pixels? I'm just looking for something to get rid of the black.
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Offline Gilrock

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Re: Black Areas in Meteors Effect
« Reply #3 on: December 09, 2016, 07:27:02 AM »
I didn't even look at the video the first time I just told you how to let an effect that's underneath meteors show up.  Its up to you to figure out what you want it to look like.  If you want to get rid of black then something with color seems like the only choice to me...  By the way I didn't know where to look to see the meteors effect...you need to point to a timestamp.  I didn't see one at 20s where it started.

Offline Gary

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Re: Black Areas in Meteors Effect
« Reply #4 on: December 10, 2016, 11:19:44 PM »
It's along my roofline. You probably didn't recognize it at Meteors because I used the Render Style: Overlay Centered, Effect: Implode. Also, Count: 14, and Trail length: 74.

The gap I'm talking about is there the Meteors from each direction would "collide".
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Offline jlowe

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Re: Black Areas in Meteors Effect
« Reply #5 on: December 11, 2016, 07:10:06 AM »
I know this isn't exactly what you're asking, but, why not add a layer below your roofline, and on top layer drop a morph full sweep left and the layer below, a morph full sweep right? And then repeat for every other beat or so?

Offline Gary

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Re: Black Areas in Meteors Effect
« Reply #6 on: December 11, 2016, 08:15:19 PM »
The issue is that instead of people wondering "Why is blank there?", they'll be asking "Why are the lights not matching there?", LOL!
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Offline Gilrock

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Re: Black Areas in Meteors Effect
« Reply #7 on: December 11, 2016, 08:18:28 PM »
Just learn how to use the program and make it do whatever you want.

Offline Gary

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Re: Black Areas in Meteors Effect
« Reply #8 on: December 11, 2016, 11:58:55 PM »
I'm learning more about the program every day that I use it, but it's amazing how many great-looking effects that I create by accident, though... even with the occasional/unexplained oddity.  ;)

But yeah, I'm not going to get too excited about the few black pixels on my gutters... but I thought I'd ask. And I tend to ask a lot of questions... I guess somebody's got to ask the tough questions without an answer... I noticed that nobody had touched this weird one with a 10-foot pole, LOL:
http://nutcracker123.com/forum/index.php?topic=3932.0
(In the end I used the Slide Bars Transition on the misbehaving model which looked similar to the Wipe transition on the correctly behaving model).
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Offline Gilrock

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Re: Black Areas in Meteors Effect
« Reply #9 on: December 12, 2016, 06:32:24 AM »
The only thing odd is you thinking every effect is supposed to put color on every pixel.  Then when we tell you to create a layer under it and put whatever color you want under it you complain its not going to match the effect.  Well if it doesn't match that's your fault.  Sorry but I've tried to hold restraint but this is a stupid thread.  I will not look at it again.

Offline Gary

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Re: Black Areas in Meteors Effect
« Reply #10 on: December 12, 2016, 09:57:29 PM »
I suppose you won't read this, but I'm sorry if you think it's a stupid thread.

While I agree that not all effects should not to turn on all pixels, I thought it was odd that there was a blank zone in this one. I'm not implying that this software sucks (in fact, it's the exact opposite), but I was originally wondering if the blank area would have been considered a bug and would be fixed.

I'll leave it at that.
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Offline markrvp

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Re: Black Areas in Meteors Effect
« Reply #11 on: December 13, 2016, 07:37:27 AM »
Think of it this way... without blank areas, there's nothing for the meteors to move through.

Offline lorajoslyn

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Re: Black Areas in Meteors Effect
« Reply #12 on: December 13, 2016, 08:14:33 AM »
I have seen this too... if you span the effect for a period of time, there is a gap before the meteors come down.  It would be ideal if the meteors start immediately.

But you are also correct, you can start the effect a bit before you want them to come down, and layer it with other effects.  That's how I got around it.
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Offline Gary

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Re: Black Areas in Meteors Effect
« Reply #13 on: December 13, 2016, 12:27:15 PM »
I have seen this too... if you span the effect for a period of time, there is a gap before the meteors come down.  It would be ideal if the meteors start immediately.

But you are also correct, you can start the effect a bit before you want them to come down, and layer it with other effects.  That's how I got around it.

I like the "buildup" depending on the situation--it makes a nice transition in.
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Offline Gilrock

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Re: Black Areas in Meteors Effect
« Reply #14 on: December 13, 2016, 12:32:36 PM »
I have seen this too... if you span the effect for a period of time, there is a gap before the meteors come down.  It would be ideal if the meteors start immediately.

But you are also correct, you can start the effect a bit before you want them to come down, and layer it with other effects.  That's how I got around it.

Ok try to remember to look at this.  I also saw it seem to start late but it was on a model group.  I just pulled the yellow boundary box lower in the layer settings and it seemed to start earlier so I thought it was just how the group was being represented being larger than the actual models.