Author Topic: Spinner model acting different than I thought  (Read 1730 times)

Offline babybear

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Spinner model acting different than I thought
« on: March 20, 2017, 07:14:28 PM »
Last year I built a spinner but did a customer model as I have 4 different arm sizes out of the 12 arms. You put a pinwheel effect on it and it looks just fine. Now I have another spinner and used the spinner model on it. 1 string 25 arms and 10 nodes per. You put a pinwheel on it and its a mess. do circles with radial again a mess. Put on bars I would expect a pattern top to bottom nope it radiates from the center like circles should do. Now if I put the spinner in a group all by its self and apply the same effects to the group all look great just as I would expect it to. To me the spinner model is a flat matrix un-curved when the effects are applied. is this the way it should be     
JimmyG
Rochester, New York

Offline Phrog30

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Re: Spinner model acting different than I thought
« Reply #1 on: March 20, 2017, 07:40:13 PM »
I tried it briefly and I didn't like it, stuck with the custom model and submodels.

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Offline babybear

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Re: Spinner model acting different than I thought
« Reply #2 on: March 20, 2017, 07:49:03 PM »
I agree until I threw it into a group then I was happy. I wanted to use it for my Ferris wheel and my porcupine ball
JimmyG
Rochester, New York

Offline Ebuechner

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Re: Spinner model acting different than I thought
« Reply #3 on: March 20, 2017, 08:18:41 PM »
I have the same situation and I use the custom model as well. I have eight arms with two different sizes on my spinners.
I also set them up with sub models which has allowed me to do quite a few other things.

Offline keithsw1111

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Re: Spinner model acting different than I thought
« Reply #4 on: March 21, 2017, 01:48:57 AM »
I think there is a bug in the spinner model. It's on my list to look at.

Offline Ebuechner

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Re: Spinner model acting different than I thought
« Reply #5 on: March 21, 2017, 06:02:44 AM »
If you're already looking at it would there be a way to allow for different pixel counts on the arms. If I recall when I looked at it I didn't see a way to do that. But it's been quite a while since I set mine up.

Offline babybear

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Re: Spinner model acting different than I thought
« Reply #6 on: March 21, 2017, 06:07:19 AM »
It does seem more and more people are making their spinners with different arm sizes. The outside shape of mine is more of an oval shape
JimmyG
Rochester, New York

Offline Gilrock

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Re: Spinner model acting different than I thought
« Reply #7 on: March 27, 2017, 01:54:08 PM »
I believe the answer to the original question is Yes.  The model defaults to acting like each arm is laid down horizontally on top of each other so if you do a bars moving left to right you get an effect radiating outward.  Now if you want it to actually go left to right across the whole model then just change the Render Style to Per Preview.  Remember all models have a default render style but you can change it to other styles to affect how an effect is applied.