So, I've done my fair share of research on existing forums regarding this matter and I've tried multiple things to resolve this... I'll explain more, but the issue is that the .fseq data is sending very slow to Controllers... I have switched out jump drives (4 different ones), switched out micro SD's (3 different), reinstalled FPP...
Playing directly out of Xlights, plays perfectly fine.
When I play out of FPP, and I only select the first 12,429 channels or 27 universes, it plays perfect, no lag. (This is also my only my first 4 controllers) If I select the next universe, (which is the first universe on my 5th controller) it starts to lag, a lot. The more universes selected, the more it lags to the point where it's like the lights will change every two minutes, literally. My total channel count is only 18,978. I'm running FPP on a Raspberry PI 2 B. I'm running version 1.9, the latest. Everything is run Unicast, I don't actually have all the controllers hooked up, just 2 of them into the network at the moment. Controllers are all Sandevices, e6804 (3) and e682 (2), updated to V5 firmware. Just trying to give as much detail as possible as to if it matters. From forums I've read, these Raspberry PI's should be able to handle 128 universes + so I'm a little confused as to what is going on here...
Is there something corrupt in the Xlights .fseq files? I have regenerated the .fseq files out of Xlights and uploaded 2 different versions to FPP and same thing happens.