Hey all,
I didn't want to post this in Bugs because my experience is that is usually something that I am doing wrong... So, I've been using xLights for several years. Been using pixels and pixel controllers for 5-6 years... what does that mean? Absolutely nothing because I can't figure out this current issue I'm having!

I have five songs updated for our display this year and overall it looks great. Only problem is that we have two arch rows of mini trees that are not lighting up fully. By "not lighting up fully" I am implying that instead of a single tree coming "all on", only a portion of the lights on a given tree are lighting up.
There are 16 x 3-foot trees and then 32 x 2-foot trees. We've been using them in this orientation for years.
Those are all hooked up to a F16V2 that appears to have the channel counts set properly. That F16V2 is hooked up to one of six FPP's that also appears to have the channels setup properly. The 2-foot trees take up the first eight outputs on the F16V2 and I have set one universe per output, starting at universe 98, 510 pixels per output / universe, so 98 through 105 for the 2-foot trees. Each 2-foot tree has 25 pixels, so there are 100 pixels per output and 300 channels. The 3-foot trees take up the second eight outputs on the F16V2 and I have set one universe per output, starting at universe 106, 510 pixels per output / universe, so 106 through 113 for the 3-foot trees. Each 3-foot tree has 50 pixels, so there are 100 pixels per output and 300 channels.
Most of my effects in my main musical sequences are applied to model groups, either the whole display or all the 2-foot trees, or all the 3-foot trees. I thought maybe that had something to do with it so I decided to break it down to basics this morning. I wrote a sequence that is packaged and attached. It applies a simple on effect to each of the 48 trees, for a couple of seconds, red, then green, then blue, then white, then a single strand effect. When I run this sequence on the FPP, I get the same thing I am seeing in my musical effects. Only a portion of the lights on each of the trees come on... some trees don't even come on at all.
What else... oh, if I go into FPP Test Mode and turn on all the channels for that controller in RGB test mode, the trees light up fine. If I go into FPP Test Mode and tell it to turn on channels, let's say, 49000 to 50000, the first several 2-foot mini trees light up as they are supposed to.
If anybody has any time to look at this, I'd appreciate it, but I know we're all busy setting up our displays. Even with the partially lit mini trees, the rest of the display is looking really amazing. I have never packaged up anything and submitted it before, so if there is something I am missing, let me know.
Thank you