xlights does not know (or respect) your pixel definitions.
if you had 2 identical strings with the same controller (RGB) definition, and one started at channel 100, and the other started at channel 200, then their first pixel starts at different offsets with respect to the test patterns.
the 3-color pattern will do...
1,4,7,10,13,16,... then 2,5,8,11,14,17,... then 3,6,9,12,15,18,... then cycle to 1,4,7,10,13,16,...
if your first string is starts in the first group, it might turn red...
if your second string starts in the third group, it would be red 2 timings later... and would be blue when the first group is on.
make sense?
this year i've been moving my pixels around... looking for consistent RGB during the test pattern. When you start crossing universes it gets even more interesting because the universes are slightly offset from each other since universes are not allocated channels in multiples of 3)