Author Topic: Face effect won't stay in frame while vectoring  (Read 934 times)

Offline Ebuechner

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Face effect won't stay in frame while vectoring
« on: March 18, 2018, 07:51:21 PM »
I'm using the face effect and trying to move a matrix face across a p10 panel.
I'm doing this by using the value curves in the edit section of the buffer.
I can get the face effect to go across the panel perfectly but the face within the effect disappears out of frame while it's moving.
The length of the affect seems to alter how far out of frame it gets, if I make it a very short affect the face only goes slightly out of frame but if I make it a long affect the face will go completely out of frame.
Value curve left ramp -25 to 100.
Value curve right ramp 0 to 125.
I've tried a couple other effects with the same settings and I don't see the same behavior as I do with a face effect.
Correction, I see the same behavior with a picture effect if it's set to, scale to fit but not if it's set to, scale keep aspect ratio.
« Last Edit: March 18, 2018, 07:57:30 PM by Ebuechner »

Offline Gilrock

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Re: Face effect won't stay in frame while vectoring
« Reply #1 on: March 19, 2018, 09:15:05 AM »
Well the Faces effect actually calls the PicturesEffect::render function using "Scale To Fit" to draw a matrix face.  I can't really picture what you're talking about though.

Offline Ebuechner

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Re: Face effect won't stay in frame while vectoring
« Reply #2 on: March 19, 2018, 09:38:53 AM »
I shot a quick video.
https://youtu.be/DM0CXdtufWY

Offline Gilrock

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Re: Face effect won't stay in frame while vectoring
« Reply #3 on: March 19, 2018, 11:37:19 AM »
Yeah that looks weird.  I didn't have audio so I couldn't tell what you did between the 2 runs that fixed it.

Offline Ebuechner

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Re: Face effect won't stay in frame while vectoring
« Reply #4 on: March 19, 2018, 11:42:08 AM »
I was using the picture effect to demonstrate the problem and I switched it between scale to fit and scale keep aspect ratio.

Offline Ebuechner

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Re: Face effect won't stay in frame while vectoring
« Reply #5 on: March 21, 2018, 06:56:24 AM »
There's not a quick easy answer for this I think I'll move it over to get Hub to be looked at.