Icosahedron Alt 2v geodesic sphere
Last year I created a 2v geodesic sphere model in xlights (the technical name for the sphere is Icosahedron Alt 2v geodesic sphere). I had to model a 2d representation of the spokes of the sphere in a custom model in xlights. I was able to get most effects to work, however, a pre-defined model in xlights would make it so much easier.
I have seven RGB ws2811 pixels on each spoke of the sphere (120 of them) for a total of 840 pixels. Is there any way to create such a 3d model in xlights to address effects evenly over the entire surface of the sphere?
Here is a 3D modeled representation of the sphere and the layout I used to map the effects.