Author Topic: What can we do with the TEST tab?  (Read 23468 times)

Offline sean

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What can we do with the TEST tab?
« on: January 13, 2014, 04:58:12 PM »
TEST is the second tab you come to after you have got your hardware configured in SETUP.

TEST allows you to test any channel
a) Non rgb
2) dumb rgb
3) smart rgb

that you have in your show. You can go to a specific channel and turn on a rgb led, you can do chases, you can cycle colors.

I use it for verifying that all my hardware is configured correctly.

Did you know?
You can only click a range of channels, like your arches, and then save it with a name "arches". Next time you come into TEST you can load these predefined channel ranges. This allows you to send patterns to each display element and test them.
Sean
Littleton, CO
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Offline Jeff Messer

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Re: What can we do with the TEST tab?
« Reply #1 on: January 13, 2014, 05:03:48 PM »
Will the library come back so others can grab work completed by other in a sequence? Not sure where to ask this question but I did not see a backroom to post in.. LOL

Jeff

Offline colonelcline

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Re: What can we do with the TEST tab?
« Reply #2 on: September 27, 2014, 01:08:15 PM »
Where does XL get the names for the channels in the Test tab? Mine are not making much sense and appear to be an old setup? Not seeing the names in the xml or the LOR lcc files.

Offline jnealand

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Re: What can we do with the TEST tab?
« Reply #3 on: September 27, 2014, 07:05:59 PM »
The names come from models that have those channels defined.  I also found strange naming, but discovered it was because I had multiple test models that all started with channel 1.  Went back in and deleted some models I no longer needed and changed channel numbers where that would make a difference.
Jim Nealand
Kennesaw, GA

Offline sean

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Re: What can we do with the TEST tab?
« Reply #4 on: September 27, 2014, 10:22:44 PM »
As jim said, the names come from the models you have created.

There is one other thing. if there are no entries that match a model you will see
Net #1 #1
..
Net #1 #511
Net #1 #512
Net #2 #1
..
Net #2 #511
Net #2#512

Net numbers mean E1.31 universes, Last number is channel on that universe

If xlights finds any models that have the same channels, the model names override the default Net #xx #yy display

One other thing to note, only models that have "Part of my display" will override the TEST default assignment.

Sean
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Offline Dvc2013

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Re: What can we do with the TEST tab?
« Reply #5 on: October 06, 2014, 07:26:34 PM »
Just curious where xLights stores all of the saved TEST sequences.  I'm trying to figure out how to delete some of  last years test that I no longer need.  I'm sure it's simple, but I havent been able to figure it out.


Offline sean

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Re: What can we do with the TEST tab?
« Reply #6 on: October 06, 2014, 10:38:00 PM »
Just curious where xLights stores all of the saved TEST sequences.  I'm trying to figure out how to delete some of  last years test that I no longer need.  I'm sure it's simple, but I havent been able to figure it out.

i guess we never gave you a delete button.

they are stored in xlights_networks.xml.

here is a snippet. I made a test called "test1". If i delete all the lines between
  <testpreset name="test1">
..
..
 </testpreset>
including the testpreset lines, then "test1" will be deleted



<network NetworkType="E131" ComPort="10.0.0.10" BaudRate="46" MaxChannels="512"/>
  <network NetworkType="E131" ComPort="10.0.0.10" BaudRate="47" MaxChannels="512"/>
  <network NetworkType="E131" ComPort="10.0.0.10" BaudRate="48" MaxChannels="512"/>
  <testpreset name="test1">
    <channel id="0"/>
    <channel id="1"/>
  </testpreset>
</Networks>
Sean
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Offline Dvc2013

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Re: What can we do with the TEST tab?
« Reply #7 on: October 07, 2014, 04:58:18 AM »
Thanks Sean.  That is pretty simple to do thanks to a great explanation by you.

Maybe a "Delete" button could be added in some future update.

Thanks Again.