I’m having lagging issues in my show. The lagging seems to get worse after the scheduler (xscheduler) loops through the show a few times. The show is pausing about every 1-2 seconds. My display is all pixels and run via 4 alpha pix and 2 falcon controllers in unicast. I have tested every sequence and only have a few small warnings for blocks of unused channels. The blocks are fairly small. My props are all mapped to universe and start channel. I run the show on a separate network from my home and I have WiFi turned off on my laptop when the show is running.
Also, i don't get any lagging when playing a sequence in xlights sequencer and outputting to lights.
Any suggestions to try are greatly appreciated.