Author Topic: Xlight to LOR  (Read 1695 times)

Offline TroyMann

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Xlight to LOR
« on: December 03, 2018, 09:30:22 AM »
Sorry ran into a new problem and can't seem to figure it out.  I am sure it's easy, I keep getting a

"cannot convert to LOR unless the sequence timing is evenly divided by 10ms"

when I attempt to convert xlights to LOR.  Why?

Thank you

Offline Gilrock

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Re: Xlight to LOR
« Reply #1 on: December 03, 2018, 09:34:37 AM »
You get the warning because your sequence timing is not a multiple of 10ms.  How can I word the warning to make it easier to understand?  You obviously used something like 25ms timing which doesn't evenly divide by 10ms.  You need to use something like 20ms, 30ms, 40ms, 50ms.   LOR uses centiseconds (10ms) so you cannot easily convert 25ms sequences because we would need to shift every effect edge to the nearest 10ms boundary so its easier to just make you shift the timing in xLights so you have better control over which way the effects are shifted.  If you go to bigger numbers you lose resolution.

Offline TroyMann

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Re: Xlight to LOR
« Reply #2 on: December 03, 2018, 09:40:49 AM »
Ok that makes sense, is there a way to fix that issue without re sequencing?

Offline Gilrock

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Re: Xlight to LOR
« Reply #3 on: December 03, 2018, 09:45:14 AM »
Open Sequence Settings dialog, got the tab with the timing, click the question mark to change the timing.  It will prompt you to let it Save, close, and then reopen the sequence and I think it may render after reopening.  Either way need to make sure it re-does the render.

Offline TroyMann

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Re: Xlight to LOR
« Reply #4 on: December 03, 2018, 09:45:48 AM »
Figured it out,  thank you for the push in the correct direction.