I have added a matrix that is 24 rows by 48 nodes. When I strung the lights I did not think it through properly and have 336 lights in a group as my AlphaPix16 controller will support 340 nodes (2 universes) from each output. However, this creates 7 rows of lights in a group which is not conducive with the normal pairs of rows when defining a matrix. This arrangement gives me 4 outputs, 3 with 336 lights and 1 with 144 nodes.
Now I am trying to figure out how to configure a proper layout that will address the nodes so they display properly. I have tied absolute channel addresses and defined my layoout as 24 rows of 48 nodes and used the zig-zag feature in the controller to reverse the lights after each 48 nodes and find that after the first 168 nodes it skips the next two nodes which pushes the fourth row to display the first two nodes in the fifth row. This in turn makes the pattern offset so they won't display properly. In two other rows the same things occurs.
I am using Xlights 2019.50, (because I had a different problem with a more recent version and had to fall back) FPP 3.2 on a Pi with an AlphaPix16 controller. Does anyone have any ideas why the first two nodes in the second universe are being skipped? Is there a way to configure my matrix so it will display properly? Thands