Author Topic: Sequence check - overlaps with effect on  (Read 705 times)

Offline jeffl

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Sequence check - overlaps with effect on
« on: December 13, 2019, 10:10:39 AM »
I did a sequence check and I have 264K errors like the line below.  It's a sequence I imported somehow from LOR years back.  When looking at it I have effects instead of a data layer and like 3 on effects stacked on top of each other.  Any ideas what I did and how I can correct it?


ERR: Effect On (1:15.500-1:15.700) overlaps with Effect On (1:15.500-1:15.700) on Model 'Garage Peek Left' layer 1. This shouldn't be possible.

Offline Gilrock

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Re: Sequence check - overlaps with effect on
« Reply #1 on: December 13, 2019, 10:23:23 AM »
Maybe it was imported back before we did overlap checking.  No easy way to fix 264,000 errors unless you want to write a script.  Actually have you saved after opening it?  I wouldn't think we would load the overlapping effects so saving should fix it.  Worth a try.

Offline jeffl

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Re: Sequence check - overlaps with effect on
« Reply #2 on: December 13, 2019, 12:11:07 PM »
Thanks.  It's been saved many times.  It works, it's just slow to save and render which makes sense now.

Offline keithsw1111

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Re: Sequence check - overlaps with effect on
« Reply #3 on: December 13, 2019, 05:15:40 PM »
Create a new sequence. Same audio. Import effects from current sequence with errors. Auto map.

You may need to manually map nodes and strands.

This will strip out the overlaps.

Offline jeffl

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Re: Sequence check - overlaps with effect on
« Reply #4 on: December 13, 2019, 07:48:02 PM »
Create a new sequence. Same audio. Import effects from current sequence with errors. Auto map.

You may need to manually map nodes and strands.

This will strip out the overlaps.

Thanks.  That brings the effects back in and left maybe 50 errors.  Before this I created a new sequence and imported the .lms as a data layer and then imported the pixel data from the previous sequence.  Both work but your way is faster for sure.