Author Topic: xSchedule failure codes  (Read 544 times)

Offline mlindell

  • Newbie
  • *
  • Posts: 10
    • View Profile
xSchedule failure codes
« on: December 25, 2019, 08:59:28 AM »
Checked my xScheduler this morning and it shows failure with codes of 145 on one controller and 554 on another.
where can I find a list of what these codes mean? So I can fix.

Offline Gilrock

  • Supporting Member
  • Hero Member
  • *
  • Posts: 6946
    • View Profile
Re: xSchedule failure codes
« Reply #1 on: December 25, 2019, 09:41:22 AM »
I don't know of any failure codes in the software can you show us please.

Offline mlindell

  • Newbie
  • *
  • Posts: 10
    • View Profile
Re: xSchedule failure codes
« Reply #2 on: December 25, 2019, 11:09:02 AM »
My bad, I should say the failures just keep rolling up. I just checked again and the failures has increased.
I checked the logs and it shows error with channels..

Where do I go to start trying to find out why this is happening.

song XXXX1 with 7564 channels when only 7560 channels are configured
song XXXX2 with 14976 channels when only 7560 channels are configured
song XXXX3 with 7564 channels when only 7560 channels are configured
song XXXX4 with 7564 channels when only 7560 channels are configured
song XXXX5 with 7564 channels when only 7560 channels are configured
song XXXX6 with 7564 channels when only 7560 channels are configured
song XXXX7 with 7564 channels when only 7560 channels are configured

Everything should be 7560, that what shows in setup tab and layout tab.

Offline Gilrock

  • Supporting Member
  • Hero Member
  • *
  • Posts: 6946
    • View Profile
Re: xSchedule failure codes
« Reply #3 on: December 25, 2019, 04:49:54 PM »
I just helped someone else fix those kind of errors a couple days ago.  What happens is you must have generated the FSEQ files with a larger number of channels in setup.  Once you do that the size if locked in.  When you reduce the number of channels in setup it does not automatically reduce the sequence size.  When we open the FSEQ if it has more channels than setup then we use that larger number.  I can't remember why its that way but its been that way from a long way back.

To fix it:
Close xLights
Delete the FSEQ files that have those errors.
Open xLights
Open each sequence, render and save.
The FSEQ file should now be fixed.

Offline keithsw1111

  • Administrator
  • Hero Member
  • *****
  • Posts: 2733
    • View Profile
    • Kellyville Christmas Lights
Re: xSchedule failure codes
« Reply #4 on: December 26, 2019, 02:34:00 PM »
An erroneous out by 4 channels error did exist but is fixed in the latest versions

Offline Gilrock

  • Supporting Member
  • Hero Member
  • *
  • Posts: 6946
    • View Profile
Re: xSchedule failure codes
« Reply #5 on: December 26, 2019, 03:15:17 PM »
Yeah the guy I was helping had sequences all over the map. One of them had over 360,000 extra channels.  I forget now why we assign the channels larger if the FSEQ is larger.  My guess is it was something to do with the way xLights used to be used a lot for conversions.  So you could convert a LOR file and play it in xLights without assigning all the channels.