As I'm learning how to set up the 3-axis skull there's a few things that aren't working as expected.
Made a copy of my show directory to play around and I set my 3 access skull up as a shadow model to the custom model I had to run my skulls and tweaked things until I had the movement closely matching the actual skull.
Then I took the next step and did a replace a model with this model and opened a sequence and had everything working until I did a renter all.
My sequences were built with on effects ramping up and down to give me the movement and when brought into the strand for the 3-axis skull they don't function even though they're all set to White and the Strand is showing the white box to the right of the strand name.
The other thing I noticed is I was attempting to play with the pivot offsets and I don't seem to be able to get any change while entering a value.