Creation of the whole house model is very fast, but the key part is to have the right elements in the preview. I'm on my 5th? implementation. Why you ask? The first time I put the work in the preview, but since the whole house model is used for sequencing there are elements that should not be on in the preview (ie. not part of my display). So I took all the static items out even though I had them in the preview previously. Then I moved things around to make things look more realistic when using moving effects, like waves, spirals, etc so that they lined up better on the actual lights. They I noticed that the whole house model really played havoc with my DMX single color strings and things were not coordinated at all. So finally I made a whole house model that is RGB elements only. That works great. Now go back and add a single non RGB element to the grid and copy the effects across all rows and modify them for the non rgb column. Why modify the RGB effects? One example is I and SWMBO like the use of sparkles on the RGB elements, but putting sparkles on the non RGB stuff begins to turn random stray colors on that detract from the display. A sparkle is a burst of white which is 3 adjacent channels on, if my channels are 3 single color strings. I get off color strings blinking and it detracts from the overall effect, So I copy the whole house column to the first non RGB column and remove all sparkles. Nutcracker will pick up the correct color from the effect and only turn on a red non rgb model if red was specified in the effect. This gives better color coordination across the whole display. Now go back and add other non rgb elements and copy the column you just modified to the other non rgb columns. DO NOT USE THE COPY ACROSS ALL ROWS OR YOU WILL CHANGE THE EFFECTS THAT ARE IN THE WHOLE HOUSE COLUMN. Works great.