Author Topic: Xl/NC 3.6.14 release. No tutorial tonight  (Read 1545 times)

Offline sean

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Xl/NC 3.6.14 release. No tutorial tonight
« on: December 18, 2014, 11:52:03 AM »
Xlights/Nutcracker release 3.6.14


Be Sure!!! "File,Backup" before you install any new release.


Content for this release is from Don Julien, Dan Kulp and our newest developer Gil Jones (CopperCreek,GilRocks)

Don added a nice little expand/collapse button right after "Create Random Effects". This will hide the Effect1/2 panel; and expand the grid. This is especially useful for laptop users
Dan fixed it so moving from NUTCRACKER tab to PREVIEW tab does NOT need to open the sequence again
Dan also fixed the circle effect so that the four holes in the circles (used to look like buttons) has been fixed
Gil added new effect ON. Opposite of OFF. One new thing in ON is you have sliders for RGB, this way you can set exact values. This is useful for single channel models.

thanks to all 3 for new functionality.

XLIGHTS/NUTCRACKER RELEASE NOTES:
3.6.14 Dec 14, 2014
    -enh (djulien) Add collapse/expand button (located next to "Create Random Effects")
      to allow more grid space on laptops
    -enh (djulien) Add "My Display" column to Preview model CSV - makes it easier to see why a prop is not getting any data. 8/
    -bug (djulien) Avoid "error 0" when exporting CSV of Preview models.
    -enh (gjones) Update On effect to have 3 color sliders, associated text fields, and bitmap showing selected color.
                  The bitmap button can be used to select the color which will update the sliders and text fields.
    -bug (dkulp) Should not be able to select fseq for model export, only eseq
    -bug (dkulp) On OSX only, could not open notes and map files that used txt extensions.
    -enh (gjones) Add On effect.  This effect simply allows you to turn on all pixels in a model to the selected color.
    -bug (gjones) Remove extraneous whitespace from the LMS filetype in the drop-down on the file select dialog when
                  selecting a file to convert.
    -bug (dkulp) Use cos/sin/radians/etc... to render circles effect.  Removes some extra noise.
    -enh (dkulp) When loading a sequence on Nutcracker tab, reset flags so you don't also need to re-load it on Preview pane

A reminder; I will be in Seattle for the next two days so there will NOT be a tutorial tonight.

thanks
Sean
Littleton, CO
Latest releases http://nutcracker123.com/nutcracker/releases
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Offline Gilrock

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Re: Xl/NC 3.6.14 release. No tutorial tonight
« Reply #1 on: December 18, 2014, 04:03:26 PM »
Yeah I was CopperCreekLights on the ACL forum but that forum lets you change your profile name so its now Gilrock over there also cause I'm trying to make my profile names common.  The other one was too long so I went back to what I've always used for my gamertag.

Offline drlucas

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Re: Xl/NC 3.6.14 release. No tutorial tonight
« Reply #2 on: December 20, 2014, 06:18:16 AM »
Thanks for adding the ON effect. It's a welcome addition!!

Were you also going to introduce the ability to move an image around as well? I have a 90 x 32 matrix and some 30x30 images I'd like to move to different parts of the matrix and then have text displayed in other parts of the matrix. A wish list idea for v4 I suppose  ;D

Offline Gilrock

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Re: Xl/NC 3.6.14 release. No tutorial tonight
« Reply #3 on: December 20, 2014, 02:10:20 PM »
Yeah I already had some code that would move a picture in the X direction but I didn't get it into the build.  I was going to need to clean up what I did so I just got the other stuff I had done in there first.  I realized my rotate change that allowed wrapping was more targeted for a circular item like a 360 mega tree but someone with a flat tree or matrix might not want to have the data that scrolls off one side to appear on the other side so I was going to need to add a wrapping checkbox I'm thinking.  Plus add the y axis.  There was talk about adding the rotate feature so that everything so I wanted to look at whether I could implement it more globally across all effects.