Author Topic: more vs less ports used for megatree  (Read 1265 times)

Offline Curler9327

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more vs less ports used for megatree
« on: December 11, 2020, 10:45:18 PM »
Hi folks,
I'M a newbie so please forgive me if this has been asked. I have searched the forums and have not found this question yet.

I will be buying an F48 w/ 12 @ 4 port receivers for my system that I will be building for next Christmas. I want to build a 46 string 15ft megatree with a 46" Boscoyo 6 ring star. My original plan was to bring 16 ports from the F48 and have 3 strings of 110 pixels on each string with power injection on each string. I was going to build a 48 port power distribution using 2 @ 1000 watt power supplies.

I since saw a youtube video from Doug with NorthTable (I think that's what he said) with this tree and he is using an F16 with 2 expansion boards for 48 data & power ports.

My question is concerning the data channels - what is the advantage of using 48 data ports (1 for each string) vs using 16  ports and sharing 3 strings per port - is there a difference? Is there an advantage or disadvantage?

I have to build a 48 port "something". Either I daisy the F16 off the F48, or I build 48 ports of power injection .... any advice concerning the number of ports to use would be great. Thanks folks

Offline allknowing2012

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Re: more vs less ports used for megatree
« Reply #1 on: December 12, 2020, 07:48:50 AM »
Your config is good .. some people like the simplicity of 1 strand per port. Costs more in controllers is my opinion. There is a point where too many pixels on a port causes the controller to reduce the frame rate .. but you are far from that.

Offline Curler9327

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Re: more vs less ports used for megatree
« Reply #2 on: December 12, 2020, 09:55:38 AM »
Thanks allknowing - I'll base my decision then on the actual cost of building an F16 V3 48 port panel vs a 48 port power injection panel.