Author Topic: 1 strand, multiple directions  (Read 822 times)

Offline smtodd@gmail.com

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1 strand, multiple directions
« on: November 21, 2021, 07:03:58 PM »
1 have 1 strand with 290 nodes. Each 29 needs to go a different direction. (tree strung up/down/up/down/up/down/etc) but I need them all to go up. I knew how to do this on the Falcon F16v3, but i'm using xlights to control everything now so just looking for a tip on this.
Thanks in advance!

Offline algerdes

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Re: 1 strand, multiple directions
« Reply #1 on: November 21, 2021, 09:37:00 PM »
# Strings = 1
Nodes/String = 290
Strands/String = 10

# Strings is the number of controller connections.
Nodes/String is the total number of pixels/nodes on that string.
Strands/String is the number of times it zig-zags.

I'm doing this from memory, so check out the xlights manual to be sure.

Offline jnealand

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Re: 1 strand, multiple directions
« Reply #2 on: November 22, 2021, 09:01:59 AM »
Al has it right.
Jim Nealand
Kennesaw, GA

Offline smtodd@gmail.com

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Re: 1 strand, multiple directions
« Reply #3 on: November 22, 2021, 05:42:54 PM »
Great Feedback. Now let's say hypothetically speaking, one of those "strands" has 1 extra pixel. how do i account for that?

Offline jnealand

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Re: 1 strand, multiple directions
« Reply #4 on: November 22, 2021, 06:34:04 PM »
cut it off.  LOL  Depending on how you wire it you can declare one null pixel at the end of the string.
Jim Nealand
Kennesaw, GA