Author Topic: Batch Render Issue  (Read 943 times)

Offline bowhunter3125

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Batch Render Issue
« on: December 06, 2021, 09:22:31 PM »
had to change the brightness in my signing trees, did a batch render, several of my sequences got messed up bad. Not sure this has happened to anyone else.

Offline allknowing2012

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Re: Batch Render Issue
« Reply #1 on: December 07, 2021, 11:24:02 AM »
For most controllers you can change brightness on the visuallizer/controller per prop - no need to re-render.
As for the batch render - it does NOT alter the sequence - if it was broken after, it was broken before. It simply renders and saves .fseq, it does not alter the .xsq sequence.

Offline Gilrock

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Re: Batch Render Issue
« Reply #2 on: December 07, 2021, 02:06:37 PM »
if( "Messed Up Bad" ) {
   end_program();
}

Offline bowhunter3125

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Re: Batch Render Issue
« Reply #3 on: December 07, 2021, 09:01:51 PM »
For most controllers you can change brightness on the visuallizer/controller per prop - no need to re-render.
As for the batch render - it does NOT alter the sequence - if it was broken after, it was broken before. It simply renders and saves .fseq, it does not alter the .xsq sequence.

These are 36 channel dumb controllers, have to lower the intensity in xlights. Before i rendered, by sequences were just fine, after render, several of them had their effects that ran the entire sequence shrunk down by several seconds. they were not broke before hand

Offline Gilrock

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Re: Batch Render Issue
« Reply #4 on: December 08, 2021, 06:20:35 AM »
Batch render won't even save the xsq file and we have several folks complaining about it to prove it.  This will go nowhere unless you can show what you mean in a video and provide files to reproduce.  Its possibly something renders differently now than it used to due to program changes but the original effect settings in the XSQ file is still unchanged.

Offline bowhunter3125

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Re: Batch Render Issue
« Reply #5 on: December 08, 2021, 10:47:58 AM »
Batch render won't even save the xsq file and we have several folks complaining about it to prove it.  This will go nowhere unless you can show what you mean in a video and provide files to reproduce.  Its possibly something renders differently now than it used to due to program changes but the original effect settings in the XSQ file is still unchanged.

Never said the original file was damaged, the freq files that are batched rendered then uploaded to FPP. But hey, what do I know, it's only my files on my computer.

Offline Gilrock

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Re: Batch Render Issue
« Reply #6 on: December 08, 2021, 12:06:07 PM »
Batch render won't even save the xsq file and we have several folks complaining about it to prove it.  This will go nowhere unless you can show what you mean in a video and provide files to reproduce.  Its possibly something renders differently now than it used to due to program changes but the original effect settings in the XSQ file is still unchanged.