Author Topic: When I add a new model shouldn't it go after the model I have selected?  (Read 1566 times)

Offline JasonPortwood

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Previously when I added a model to my layout it would add at the end of the model I selected.  Now when I add a model I have to select "controller > use start channel" and then select the start channel at the end of the model I want it to be at.

I thought models just added one after the other.  Any ideas what I managed to mess up?

Thank you,

Jason

Offline Gilrock

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Someone is asking pretty much the same thing here:
https://github.com/smeighan/xLights/issues/3150

I?m no longer an expert on how that all works.  It changed with the controller tab and it primarily geared for users to use the Visualize feature to drag drop models to controller channels.  I think it made it harder to do things the old way.

Offline JasonPortwood

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If I'm following it then it looks like you just build your display in the layout and not worry about the channel counts.  Then assign the models to the controller ports in the visualizer which makes the real world set up easier in the end.

I'll have to watch some videos on this and make sure I've got this right.  I haven't kept up on the latest changes obviously...

As always thank you for help!

Jason

Offline keithsw1111

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With almost all users using the visualiser it no longer made sense to just keep chaining models. It was slow and could lead to unresolvable channel loops.

So we moved to the concept of no controller which xlights then assigns to a unique absolute channel that is not on any controller. You then use visualiser to assign it.

You can still do the other addressing modes as well you just have to change it from no controller to use start channel and you can set it up how you like it. It?s a few more clicks now but it?s not common any more so it does not make sense to optimise this over visualiser.


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