Author Topic: controller set up  (Read 7311 times)

Offline Rtrip9

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controller set up
« on: March 11, 2022, 02:22:16 AM »
while I understand trying to make life simple, you guys have made adding a controller and telling it where i want my stuff to go a royal pain in the butt.  I now know why i haven't swapped to xlights.  I cant even set my pixlite 16 up like i have it in lor.  I have matrix panels that take up 4 outputs.  xlight has no way of knowing this.  it just assigns it where ever the hell it wants to.  hell it added over 100 ports when i have 16.  wtf. ontop of that is put like 300 pixels per port when i have almost 1000 per port. 1020 max btw.  my matrix had over 3000 on it so it uses 4 ports splitting up the panel.  this is ridiculously annoying.  LOR made this simple to do. just fricken tell it the ip the universe and the start ch.  simple.   this needs to be fixed to come back to simplicity.

while i want to get my set up done in xlights this is taking way to long to set up.  just let me tell the program where my lights are and what ch. easy. screw controller info and all that it doesnt need to know that crap.  i need to know not the software.  software only needs to know where to send my data. 

also when you add a controller it should not just assign channels. it doesnt know what i want there so stop trying to do something it cant.  non of my props are in any order I skip around so if i want to come back and add something in the middle i can with out moving other stuff around.   


ALSO someone fix the security words no one can read that crap

Offline Rtrip9

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Re: controller set up
« Reply #1 on: March 11, 2022, 03:14:15 AM »
to continue this crap.  if you turn off auto assign on the controller you can no longer assign the prop manually to the controller. 

so i have a matrix 1665 pixels  I want to put the first 750 pixels on port 15 and the next 915 on port 14  but wait you cant split a prop in xlights.  HELL I can tell you the pixel numbers.  1-750 U63c1- U67c210 on port 15 and pixel 751-1664 U67c211-U72c435 on port 14 on the same controller.   

why is this so difficult LOR does this in seconds in the network congif. 

this is 1 panel.  I have 4 more to do also. They get worse one has 4 outputs on it. yes im almost using an entire controller to run these panels.

Offline Gilrock

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Re: controller set up
« Reply #2 on: March 11, 2022, 04:04:56 PM »
Ah nothing like a good rant?.kinda makes my day.  Just stick with LOR if you like it doesn?t hurt anyones feelings.

Offline Rtrip9

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Re: controller set up
« Reply #3 on: March 11, 2022, 04:43:18 PM »
I need the effects in xlights for what I want to do. Lor donest have them yet.

Offline allknowing2012

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Re: controller set up
« Reply #4 on: March 11, 2022, 05:04:35 PM »
If you dont want to make the ports consecutive .. then a couple of shadow models can be used to put them where you want them on the controller. Not exactly something everyone knows how to do .. but not that difficult. Head over the xlightszoom.com and the folks there can walk you thru it.
(You will need to export the matrix and reimport back as a custom model to get the pixel counts the way you want as well)

Offline Gilrock

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Re: controller set up
« Reply #5 on: March 14, 2022, 02:18:53 PM »
If you dump the whole automatic controller configuration you can just assign models directly to universes and then manually configure your controllers.  It's all this auto stuff that complicated things.  In the old days we used to advertise it as a feature that xLights didn't need to know what controller you owned because we just rendered a block of data and then you mapped that data into your controllers on the controller side of things.