I'm having issues getting the head color correct. I have a morph that sweeps right across 12 mini trees. I have 3 colors, red, green, and black. I use black to better fade. On options, nothing is checked. The effect is over 3 seconds in length. I can have head duration turned all of the way up, and yet, the color red only shows very briefly.
The main issue, what shows in the sequence is not representative of what plays. To me, if it shows 2 seconds of red, it should be playing red.
Can this be looked at further?
James