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« on: May 10, 2017, 07:59:42 AM »
In LOR, I have a 24 string megatree with string 1, being universe 1, on the far left then rotating counter-clockwise with each string being it's own universe from 1-12 but then skipping 13-16 because I'm using a different falcon controller, and the back half are universes 17-28.
When I do a convert, it appears that universes 13-16 being blank are causing issues with the rendering/preview. I tried removing the universes from the Setup tab, no good. I then tried to create those universes with a value of 0 but it would only allow me to put a channel of '1' in there. I confirmed in LOR that there are no references to 13-16, and even when the convert completes, it shows 0 channels converted.
To make the conversion successful, do the universes need to be consecutive (i.e.1-24 instead of the way I have it set) or should I be able to convert it the way I mentioned? Should I also abandon the whole concept of unicast and just go with multicast?
Thanks