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Messages - PvtJoker

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Falcon Pi Player / Re: FPP Freezing/Pausing
« on: November 30, 2017, 07:48:43 PM »
Thanks Keith

My 3 controllers are on unicast but they are all on and working. I tried them on Multcast but nada. They only work if I have them on Unicast. So I guess its best to use Xlights then or is there something Im missing not being able to run them in multicast?

They are 2  Alphapix 16 and 1 AlphaPix 4 all on Unicast and on its own subnet Channels in alphaPix are set up as
Universe 1 Channel 1 since it wont let me number above 512

Thanks Again brother

Semper Fi

2
Falcon Pi Player / FPP Freezing/Pausing
« on: November 30, 2017, 05:57:34 PM »
Just trying to see if anyone has had this problem with Sequences freezing/pausing? Music still play's it just pauses

My setup is I have two Alphapix 16 running 32 universes with 65 nodes per string. The arch is an alphapix 4 only running 37 pixels per string and 4 universes. They're running on their own subnet with no Internet access.  Arches and tree freeze. Sequences work great when running from xlights.


Thanks for any help
Video attached

3
Do You Need Help? Post it here / Mega Tree Freeze/pause during Sequence
« on: November 29, 2017, 05:20:16 PM »
What are some possible reasons that i could look at as to why my Mega Tree would freeze/pause for 1 second or so throughout sequences?

I Run 2 AlphaPix 16 on it on its own subnet without internet running 32 universes with power injection every 4th string of 65.

Thanks for your help.

4
Do You Need Help? Post it here / Re: .eseq File for Tune to Sign
« on: November 28, 2017, 12:53:49 PM »
Thank you again Gil!!!

5
Do You Need Help? Post it here / .eseq File for Tune to Sign
« on: November 28, 2017, 12:33:19 PM »
Im trying to make an effect sequence for a tune to sign to use in FPP. You used to right click on a model then export model option but now it makes it into a .xmodel file extension how can you make a .eseq with Xlights?

Thanks

6
LOR / Re: Bad LOR Data On Conversion
« on: November 26, 2017, 06:00:00 PM »
Keith worked PERFECTLY!! Thank you  Thank you Thank you!!!

Now I just have to figure out why my LOR mapping is way off any suggestiions? I went and Imported and mapped again and Wong props going at the wrong time and with a little lag behind the RGB. Everything works in testing Xlights and FPP

Thanks again for your help Brother!!!!!

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LOR / Re: Bad LOR Data On Conversion
« on: November 26, 2017, 01:49:20 PM »
Thanks I will try that when I get home and will let you know!

Thanks again

8
LOR / Re: Bad LOR Data On Conversion
« on: November 26, 2017, 12:15:12 PM »
Thanks Keith,
So your saying i should just have it like 192.168.0.50:1 ?
I had 192.168.0.50:1:1 and did not work. Got better results when I matched the channels to Xlights.

Thanks 🙏

9
LOR / Re: Bad LOR Data On Conversion
« on: November 26, 2017, 09:19:40 AM »
Gilrock, Cleaned it up a bit but still getting Errors like Models spanning controllers. Along with this the tree is not matching up with what is in Xlights. I have gone into FPP and have the channels mapped the same as in Xlights and Have rendered the sequences and still no Joy so I assume the Models spanning controllers with the following waring has something to do with it. 

Models spanning controllers
    WARN: Model 'Arches' is not configured for a controller.
    WARN: Model 'Tree' starts on controller 'Mega Tree 1' but ends at channel 13113 which is not on a controller.


Here is my my setup.. All Controllers are on Unicast and they are on Individual start channels with the Universe and Xlights start channels per setup is selected for each string. When using test in either Xlights of FPP everything works fine is just running Sequences that noting come out as shown in the Lights preview so Im sure its a channel issue. As for m y Alpha Pix controllers I attached a screen shot of how the universes are set up. 

I have 2 Alphapix 16 controllers to run 32 strings with 65 RGB Nodes per string @ 195 channels for the Mega Tree. This starts at universe 1 channel 511 to universe 32 Channel Start of 6361.

1 Alpha Pix 4 to run 4 Arches with 37 RGB nodes @ 111 Channels starting channel for this is 6751 Universe 33 to Universe 35 Start channel of 6973

1 E1.31 sCAN on Universe 50 for the LOR

Thanks Again for any help with this

Semper Fi

10
LOR / Re: Bad LOR Data On Conversion
« on: November 25, 2017, 08:40:10 PM »
Thanks!

11
LOR / Re: Bad LOR Data On Conversion
« on: November 25, 2017, 08:19:30 PM »
Gilrock did you happen to look at these? Still having the problem along with LOR controllers not in sync with xlights

12
Falcon Pi Player / Re: LOR will not run on the PI
« on: November 25, 2017, 08:16:16 PM »
I have a Mac and did not have to do anything to com ports.. This might be a stupid question and I'm sure you did this since you had the same setup as last year but did you attach the LOR crossover cable between your switch/router and the 1st LOR box?

13
Do You Need Help? Post it here / Re: Queen Mary Vamp with Mac
« on: November 23, 2017, 11:03:57 AM »
Im sure you tried closing (command Q) Xlights then trying it. If not reboot the Mac. I think thats what I had to do.

14
Do You Need Help? Post it here / Mapping LOR then adding more to LOR
« on: November 23, 2017, 10:55:28 AM »
Question is kind of 2 parts...  I mapped my LOR sequences into X lights and later on my wife wanted to add more to our display. So I went into LORL added those props and saved the sequence. My question is can I just go into xLights and go to import and choose the sequence and then [b]only map the new props[/b] or if I do that will not keep the original channel mapping import with all the channel data? Or is there another way or easier way to add props to LOR controllers or through xLights without going through sequence editor in LOR.

Thanks for any help!
PvtJoker

15
LOR / Re: Bad LOR Data On Conversion
« on: October 25, 2017, 11:24:33 AM »
Sorry took so long to reply.. I figured the same made a new LOR sequence by copy and pasting my LOR Data and used that to build a new Xlights sequence and I even double checked my mapping and channels in LOR and I still get the erroneous data on the mega tree

Any help would be appreciated!!

Thanks!

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