Author Topic: Z-Axis rotation for viewpoint?  (Read 382 times)

Offline PaulB

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Z-Axis rotation for viewpoint?
« on: May 02, 2021, 08:32:56 PM »
I have some mini-trees in a row.  I want to use the effect "VU-Meter/Timing Event Alternate Timed Sweep2" to make a bouncing up/down effect that is synchronized to a timing track.   

Works fine for a matrix object.   You just use the "Stacked Y Horizontally" render style, which doesn't seem to be available for trees for some reason.

My only remaining option seems to be to use "per preview" rendering with the appropriate camera angle.   It doesn't appear that you can do z-axis rotation with the viewpoints to achieve what is needed.

Before I duplicate my objects & z-rotate them in a separate preview group to achieve this simple effect, is there some easier way to do it?  I could use a different effect, but I don't think that there are any that will do the timing track synchronization.

Offline keithsw1111

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Re: Z-Axis rotation for viewpoint?
« Reply #1 on: May 04, 2021, 01:24:05 PM »
Stacked render styles are available for groups. So if you want that put them in a group.