I have some mini-trees in a row. I want to use the effect "VU-Meter/Timing Event Alternate Timed Sweep2" to make a bouncing up/down effect that is synchronized to a timing track.
Works fine for a matrix object. You just use the "Stacked Y Horizontally" render style, which doesn't seem to be available for trees for some reason.
My only remaining option seems to be to use "per preview" rendering with the appropriate camera angle. It doesn't appear that you can do z-axis rotation with the viewpoints to achieve what is needed.
Before I duplicate my objects & z-rotate them in a separate preview group to achieve this simple effect, is there some easier way to do it? I could use a different effect, but I don't think that there are any that will do the timing track synchronization.